BioShock Infinite Features
THIS WEEK IN BUSINESS | Microsoft not only unveiled its next console this week, but now Sony will start making games for other consoles too?
There's plenty of talk these days about another video games crash. But what does that mean, exactly? And would it be a bad thing?
From the Eurogamer archives: Rich Stanton chats with BioShock Infinite's creative director about games, politics and throwing himself on the fire.
Eurogamer's Richard Cobbett explores why Ken Levine's plan for endlessly replayable narrative could be a risk not worth taking.
One of 2013's most spectacular games was also one of its most disappointing for its failure to heed its predecessor's pivotal philosophy.
Eurogamer's Richard Cobbett goes behind the scenes on BioShock: Burial At Sea, and the impossible city's improbable return.
A provocative editorial from The Times sparks some debate -- do kids really want to play video games, or are our Xboxes and PlayStations being used as babysitters?
Eurogamer's Johnny Cullen chats with Jennifer Hale about her two decade-long career voice acting in the industry.