Bloodstained: Ritual of the Night
Hopefully it'll run better at launch than the Switch version did.
"I think it would be better if one time we were able to apologize and make a big change that's needed."
Plus some super secret crossover content.
Nintendo players will have to wait a little longer for the update.
Instead, you'll be able to Randomize your playthrough.
Also, you could only use a dagger.
It's not bruised and bloody. It's just a bit stained.
Only '90s kids remember mass shootings at an amusement park being used as a throwaway story device. Also: Chatter about Slay the Spire, Bloodstained, and a big apology for screwing up the TurboGrafx-16 Console Quest.
All the backer portraits are gone, except the cat's.
The Switch version of Bloodstained isn't looking too hot.
Here's our guide to the Bloodstained Ritual of the Night Switch release date.
Sometimes you want to go where everybody eats your skin.
We regret to inform you that Bloodstain's launch is a bit of a mess.
The patch came through and opened all the good treasure chests already.
Hang in there, Switch owners. It ain't too bad.
We also get confirmation Bloodstained Switch will launch with a 30 FPS frame rate.
The difference is like night and day. Sunlight and moonlight. Vampires and werewolves.
Bloodstained runs like a one-legged werewolf on the Switch, but hopefully that won't last.
Slowdown, input lag...what sorcery is this?
The side-scrolling maestros join Bloodstained.
Former Castlevania producer Koji Igarashi talks to us about his new direction in life. Goblets of red wine were not included.
Symphony of the Night's Western success took Konami by surprise, and Richter's infamous quip might've played a small part in it.
Curse of the Moon is an old-fashioned Castlevania adventure without the lead boots.
…even if it isn't really a Castlevania game.
Some wayward franchises are now back under the THQ banner, technically.
There are a lot of big games coming in 2018, here are the ones we're looking forward to the most across PS4, Xbox One, PC, Nintendo Switch, and even the 3DS and Vita! Now includes Labo.
Koji Igarashi is bringing samurai to Victorian England, and he's dressed the part.
The Castlevania spiritual successor has made a shift in platforms.
Nadia cuts a slice of cake for Symphony of the Night and looks back at Jeremy Parish's Design in Action series of articles for the game.
The spiritual successor to Igarashi's Castlevania games needs another year in its coffin.
Koji Igarashi's new game isn't Castlevania, but... it's Castlevania.
Take a look at some brand-new footage of Igarashi's Castlevania successor, and try out the demo if you're at E3. Some Bloodstained backers will get the demo after the show.
2015 IN REVIEW: Bob looks back on 12 months of absolutely unexpected announcements.
A conversation with the former Castlevania director on the influence of the past, the future, and the supporters on his new project Bloodstained.
Ex-Castlevania Producer Koji Igarashi is riffing on his own history with a successful Kickstarter, but they shouldn't forget that Konami's series was always about more than just whipping vampires.
Former Konami producer Koji Igarashi turns to Kickstarter for the project we've all been waiting for: A spiritual successor to the vampire-slaying series he made his own.