Bloodstained: Ritual of the Night Features

Axe of the Blood God's Visit to Final Fantasy 7's Gold Saucer Ends in Blood and Tears

Only '90s kids remember mass shootings at an amusement park being used as a throwaway story device. Also: Chatter about Slay the Spire, Bloodstained, and a big apology for screwing up the TurboGrafx-16 Console Quest.

Bloodstained: Ritual of the Night Reminds Me How Much I Missed Touring Castles from Hell

Sometimes you want to go where everybody eats your skin.

Despite Issues on Switch, Bloodstained: Ritual of the Night Otherwise Runs Smooth on PC

The difference is like night and day. Sunlight and moonlight. Vampires and werewolves.

There is a Big Problem With Bloodstained: Ritual of the Night on the Nintendo Switch

Slowdown, input lag...what sorcery is this?

"It Always Works Out Somehow:" Koji Igarashi on Bloodstained: Ritual of the Night and Indie Game Development

Former Castlevania producer Koji Igarashi talks to us about his new direction in life. Goblets of red wine were not included.

Koji Igarashi is Begrudgingly Appreciative of the "Die, Monster" Line from Castlevania: Symphony of the Night

Symphony of the Night's Western success took Konami by surprise, and Richter's infamous quip might've played a small part in it.

Bloodstained: Curse of the Moon Manages to Improve on a Pantheon-Level Classic

Curse of the Moon is an old-fashioned Castlevania adventure without the lead boots.

Bloodstained: Curse of the Moon Could Turn out to Be the Best Modern Castlevania Game

…even if it isn't really a Castlevania game.

Bloodstained Goes Medieval on Players... Medieval Japan, That Is

Koji Igarashi is bringing samurai to Victorian England, and he's dressed the part.

Happy Anniversary, Castlevania: Symphony of the Night. Here's Why You're So Great

Nadia cuts a slice of cake for Symphony of the Night and looks back at Jeremy Parish's Design in Action series of articles for the game.

Bloodstained Wins the Prize for E3's Best Thinly Veiled Version of an Abandoned Series

Koji Igarashi's new game isn't Castlevania, but... it's Castlevania.

The Year Our Video Game Wishes Came True

2015 IN REVIEW: Bob looks back on 12 months of absolutely unexpected announcements.

Koji Igarashi on Setting Kickstarter Records, Evolving Castlevania, and Meeting Expectations

A conversation with the former Castlevania director on the influence of the past, the future, and the supporters on his new project Bloodstained.

8 Essential Ideas Bloodstained Needs to Adopt from Castlevania

Ex-Castlevania Producer Koji Igarashi is riffing on his own history with a successful Kickstarter, but they shouldn't forget that Konami's series was always about more than just whipping vampires.

Interview: Castlevania's Former Keeper Returns with Bloodstained: Ritual of the Night

Former Konami producer Koji Igarashi turns to Kickstarter for the project we've all been waiting for: A spiritual successor to the vampire-slaying series he made his own.