Bloodstained: Ritual of the Night Features
Only '90s kids remember mass shootings at an amusement park being used as a throwaway story device. Also: Chatter about Slay the Spire, Bloodstained, and a big apology for screwing up the TurboGrafx-16 Console Quest.
Sometimes you want to go where everybody eats your skin.
The difference is like night and day. Sunlight and moonlight. Vampires and werewolves.
Slowdown, input lag...what sorcery is this?
Former Castlevania producer Koji Igarashi talks to us about his new direction in life. Goblets of red wine were not included.
Symphony of the Night's Western success took Konami by surprise, and Richter's infamous quip might've played a small part in it.
Curse of the Moon is an old-fashioned Castlevania adventure without the lead boots.
…even if it isn't really a Castlevania game.
Koji Igarashi is bringing samurai to Victorian England, and he's dressed the part.
Nadia cuts a slice of cake for Symphony of the Night and looks back at Jeremy Parish's Design in Action series of articles for the game.
Koji Igarashi's new game isn't Castlevania, but... it's Castlevania.
2015 IN REVIEW: Bob looks back on 12 months of absolutely unexpected announcements.
A conversation with the former Castlevania director on the influence of the past, the future, and the supporters on his new project Bloodstained.
Ex-Castlevania Producer Koji Igarashi is riffing on his own history with a successful Kickstarter, but they shouldn't forget that Konami's series was always about more than just whipping vampires.
Former Konami producer Koji Igarashi turns to Kickstarter for the project we've all been waiting for: A spiritual successor to the vampire-slaying series he made his own.