The Elder Scrolls Online News

Elder Scrolls Online Reaches 13.5 Million Lifetime Players

With the launch of Elsweyr, the playerbase of Elder Scrolls Online continues to grow.

Bethesda's Promotional "Elsweyr" Tabletop RPG May Have Plagiarized a D&D Campaign

Bethesda's free ESO tabletop campaign looks very similar.

Bethesda Is Bringing Back Bethesda Game Days for PAX East, Hosting A Lot of Panels and Livestreams Too

For PAX East, Bethesda announces lots of panels and hands-on demos for attendees.

Play The Elder Scrolls Online and OnRush For Free on Xbox One This Weekend

Bethesda's MMORPG and Codemaster's arcade racer go free for three days.

The Next Chapter of Elder Scrolls Online Takes You to Summerset Isle

Time to frolic in the neighborhood of the high elves.

The Elder Scrolls Online Kicks Off Update 17, Dragon Bones DLC

Do not play the skeleton dragon's rib cage like a xylophone. Just kidding, go for it.

Elder Scrolls Online Player Hoards 40k Lockpicks, Rewarded With Signed Poster

Won't somebody please think of the safes?

Elder Scrolls Online's New DLC Pack Features Skeleton Dragons

Let sleeping dragons lie.

Elder Scrolls Online Getting Big Morrowind Expansion in June

Wizards, Wardens, and War-Bears. Oh my!

Elder Scrolls Online Clamps Down on Gold Farmers

It's a problem that plagues every MMO; how is Zenimax Online Studios dealing with it?

Elder Scrolls Online Will Require Xbox Live Gold

If you're looking to play Elder Scrolls Online on Xbox One, you'll have to pay for a sub fee and Xbox Live Gold.

Elder Scrolls Online Dev Doesn't Want You to Pay Two Subscription Fees

Bethesda trying to free Elder Scrolls Online from the Xbox Live and PlayStation Plus paywalls.

Blizzard Isn't Opposed To World of Warcraft Going Free-to-Play

Blizzard lead designer Tom Chilton admits that free-to-play is a great unknown and Mike rants about the perceived goodness of sub fees.

Can Elder Scrolls Online Live With a Subscription Fee?

Are there enough people willing to pay $15 a month for Elder Scrolls Online, or is a free-to-play shift a foregone conclusion?