Fallout 76 Features
The Top Stories That Shaped Video Games in 2020
There's a lot—good, bad, and everything in between—to look back on this year. I don't know about you, but I'm mostly feeling tired.
Branching Narratives: Pete Hines on the Earliest Days of Bethesda and Lessons From Fallout 76
Bethesda's Vice President of Global Marketing talks about how Morrowind kept Bethesda in business, the initial Fallout deal, and much more.
Axe of the Blood God: It's Time to Revisit Fallout 76 Now That It's Finally An RPG
Plus, a brand new segment!
Fallout 76: Wastelanders Bolts a Proper RPG Onto Its Barren Roots, With Strange Results
The NPCs have arrived, but they don't feel entirely real yet
Fallout 76 Team "Went Beyond What They Were Budgeted" To Deliver Wastelanders
War really does change, actually.
Fallout 76 Just Threw Out Months of Goodwill in a Single Day
With the announcement of a subscription service, Fallout 76 tosses a fire bomb at its community.
Inside The Fallout 76 Church That Worships Mr. Pebbles, The First Cat To Go To Space
We talk to the leaders and members of lore-centered Fallout 76 role-playing communities.
Fallout 76 Nuclear Winter is a Sometimes Brilliant Battle Royale Game Built on a Terrible Foundation
Some genuinely brilliant ideas built on an unfortunately shaky foundation.
Starting Screen | Games Have Never "Just Worked," but They Were Better Than This
There's no reason major titles should be bricking consoles.
What Keeps Fallout 76's Superfans Coming Back After All the Negativity
We talk to and hang out with Fallout 76 superfans to see why they're still exploring the wasteland.
The Year in RPGs That Was 2018, Part 1
AXE OF THE BLOOD GOD | Kat and Nadia look back on Octopath Traveler, Pokemon Let's Go, Fallout 76, and more.
Fallout 76 Desperately Needs a Proper Endgame
Fallout 76 has problems, but the biggest one involves ongoing endgame content.
Starting Screen | Fallout 76 Should be a Cautionary Tale for Publishers
STARTING SCREEN | Online service games can generous outrageous profits, but their potential for disaster is often high.
How Bethesda Can Get Fallout 76 Back on Track
The Fallout train is off the rails at the moment, but there is hope.
Pokemon Let's Go and Fallout 76: Breaking Down Two of 2018's Biggest RPGs
AXE OF THE BLOOD GOD | Kat, Mike, and Nadia dig into two RPGs that break the norms for their respective franchises.
Fallout 76's Biggest Problem: It's Boring
What if there was a Fallout game without any of the Fallout stuff you like? Boy, do I have a game for you!
I'm Already Tired of Other People in Fallout 76
Fallout 76 is taking me somewhere, I just don't know if it's home.
Why Angry Fans are Calling the Fallout 76 PC Beta "A Joke"
Fallout 76's PC beta debacle has the game on the defensive.
Our Favorite RPG Cowboys, Fallout 76 Beta Impressions, and More!
AXE OF THE BLOOD GOD | Kat and Nadia pick their favorite cowboys from Final Fantasy VIII to Fallout, and also talk more about the Fallout 76 beta.
Fallout 76: Five Big Questions After the First Day of the Beta
Questions after the first big Fallout 76 beta.
The Fallout 76 Beta Drives Home How Weird It Is to Make a Fallout Game All About Combat
With Fallout 76 stripping away most of the narrative, the shaky gunplay feels more exposed than ever.
Here's How I Handled Griefing in Fallout 76
"Vault Boy lay there like a slug. It was his only defense."
Why Fallout 76's Brotherhood of Steel is Controversial For Hardcore Fallout Lore Fans
Fallout 76's hardcore bonafides are in question.
The Scorchbeast is Fallout 76's Answer to Skyrim's Dragons (Except Way More Dangerous)
You were once the Dragonborn. Now you must be...the Batborn.
Fallout 76's Updated VATS System Takes Some Getting Used To
Let the bodies hit the floor (somehow).
Starting Screen | Fallout 76 Can't Help Losing One Part of What Makes the Core Games So Memorable
STARTING SCREEN | Fallout 76's storytelling is receiving plenty of positive mention, but it still loses a crucial aspect of the core games.
We Answer the Big Questions About Fallout 76
AXE OF THE BLOOD GOD | Nadia returns from West Virginia with a full report on Fallout 76, and we add to our Top 25 RPG list!
How Fallout 76's Nukes Work—And Why You Probably Won't be Nuked by Trolls
Weapons of the Apocalypse ain't cheap.
Fallout 76 Played Solo Is a Lonely, Not Lifeless Experience
Exploring Appalachia is best suited for a band of friends, but you can still get far on your own two feet.
Behind the Creation and Evolution of Fallout's Iconic Pip-Boy
With insight from designers, what Fallout's iconic device tells us about its ever-changing post-apocalyptic wasteland.
The Kanto Pokedex is Overrated
AXE OF THE BLOOD GOD | Kat and Nadia talk Pokemon Let's Go, Fallout 76, and Moonlighter in the latest episode of our RPG podcast.
Fallout 76 Isn't Fallout 5, And I'm Glad
Bethesda's newly-revealed spinoff takes the venerable RPG franchise in an interesting new direction.
What We've Learned From the Fallout 76 Trailer
The teaser gives us a few glimpses into the next Fallout.