Fallout 76 Features
There's a lot—good, bad, and everything in between—to look back on this year. I don't know about you, but I'm mostly feeling tired.
Bethesda's Vice President of Global Marketing talks about how Morrowind kept Bethesda in business, the initial Fallout deal, and much more.
Plus, a brand new segment!
The NPCs have arrived, but they don't feel entirely real yet
War really does change, actually.
With the announcement of a subscription service, Fallout 76 tosses a fire bomb at its community.
We talk to the leaders and members of lore-centered Fallout 76 role-playing communities.
Some genuinely brilliant ideas built on an unfortunately shaky foundation.
Nadia and Kat react to all the biggest RPG news for E3 2019!
We talk to the developers behind these colorful post-apocalypses and explore the history behind the trend.
The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming.
There's no reason major titles should be bricking consoles.
We talk to and hang out with Fallout 76 superfans to see why they're still exploring the wasteland.
AXE OF THE BLOOD GOD | Kat and Nadia look back on Octopath Traveler, Pokemon Let's Go, Fallout 76, and more.
Fallout 76 has problems, but the biggest one involves ongoing endgame content.
STARTING SCREEN | Online service games can generous outrageous profits, but their potential for disaster is often high.
The Fallout train is off the rails at the moment, but there is hope.
STARTING SCREEN | Opinion on Fallout 76 was mixed from the start, but no one could have predicted that it would stumble this badly out of the gate.
AXE OF THE BLOOD GOD | Kat, Mike, and Nadia dig into two RPGs that break the norms for their respective franchises.
What if there was a Fallout game without any of the Fallout stuff you like? Boy, do I have a game for you!
We reexamine Fallout 4 in the wake of Fallout 76's release and find that it holds up better than you might think.
Mike steps into the mutated wilderness of West Virginia. Survival never changes.
Fallout 76 is taking me somewhere, I just don't know if it's home.
Fallout 76's PC beta debacle has the game on the defensive.
AXE OF THE BLOOD GOD | Kat and Nadia pick their favorite cowboys from Final Fantasy VIII to Fallout, and also talk more about the Fallout 76 beta.
Questions after the first big Fallout 76 beta.
With Fallout 76 stripping away most of the narrative, the shaky gunplay feels more exposed than ever.
"Vault Boy lay there like a slug. It was his only defense."
Fallout 76's hardcore bonafides are in question.
You were once the Dragonborn. Now you must be...the Batborn.
STARTING SCREEN | Fallout 76's storytelling is receiving plenty of positive mention, but it still loses a crucial aspect of the core games.
AXE OF THE BLOOD GOD | Nadia returns from West Virginia with a full report on Fallout 76, and we add to our Top 25 RPG list!
Weapons of the Apocalypse ain't cheap.
Exploring Appalachia is best suited for a band of friends, but you can still get far on your own two feet.
With insight from designers, what Fallout's iconic device tells us about its ever-changing post-apocalyptic wasteland.
Fallout 76, Starfield, Doom. There was a lot to be excited for at Bethesda's E3 2018 press conference.
AXE OF THE BLOOD GOD | Kat and Nadia talk Pokemon Let's Go, Fallout 76, and Moonlighter in the latest episode of our RPG podcast.
Bethesda's newly-revealed spinoff takes the venerable RPG franchise in an interesting new direction.
The teaser gives us a few glimpses into the next Fallout.