Final Fantasy 14 Features
As it closes out its latest expansion, Final Fantasy 14 stands ahead of its predecessors.
You might play together in other games, but there's nothing like coming together in an MMO.
As patch 5.25 releases, we talk to director Naoki Yoshida about FF14's frequent collaborations.
Once again, I bring you only the best.
"Ever hear the one about the Lalafell who had a 12-inch pianist?"
This isn't an alternate reality.
Final Fantasy 14 patch 5.0 is changing up the way the game is played.
Here are the good gags from this year's April Fool's.
As Final Fantasy XIV celebrates five years, we speak to many of the people behind the MMO's success.
We talk to Final Fantasy XIV composer Masayoshi Soken about his work on the game and the upcoming orchestra concert.
Want to get into Final Fantasy? We list entry points for beginning, intermediate, and experienced fans of the series.
From shyness to opening up to strangers, Netflix's new Japanese dramedy revolving around Final Fantasy XIV is realistic and heartfelt.
PODCAST | Does Final Fantasy XIV's expansion push it forward? The Blood God has a verdict!
The cataclysm has already happened in Eorzea, but the early leveling needs some streamlining.
ENDING CREDITS | Taking a look a back at this week's headlines and everything else you might have missed on USgamer.
Don't shackle me to linear level progression. Let me free.
A cultural focus, quality of life fixes, and new job actions: we talk to director Naoki Yoshida about the upcoming Final Fantasy XIV expansion, Stormblood.
FFXIV producer Naoki Yoshida talks about the transition to the MMO's next expansion.
We take a moment to pick our favorite game worlds from 2016.
Battle content designer Masaki Nakagawa outlines what into creating the Ozma encounter.
This dire song seemingly foretold the fate of Final Fantasy XIV long before its fiery end.
Even if you're not into MMOs, A Realm Reborn stands a good chance of changing your mind.
The savior behind Square-Enix's successful MMORPG talks about what's next for A Realm Reborn.
The savior of Square-Enix's formerly doomed MMORPG talks about rescuing Final Fantasy XIV and giving it a good home on consoles.
Final Fantasy XIV's third major content patch is coming early next month. Pete takes a peek at what Eorzea's adventurers can expect.
Do you start lots of games and never finish them? Or do you see everything they have to offer before you move on? Guess which camp narrative junkie Pete falls into.
Square Enix's rebooted MMO Final Fantasy XIV: A Realm Reborn just recently saw its second major content update. Can the game keep players interested in the long-term? Judging by the strength of this content, absolutely.
Square Enix just might have made good on its impossible ambition to create an MMO that appeals to online-averse Final Fantasy fans.
An impressive port to Sony's PlayStation 4 has the potential to put Final Fantasy XIV in a unique position among MMORPGs.
You got your Dragon Quest in my Final Fantasy! Find out how to score yourself some puff-puff in Square Enix's rebooted MMO.
What was your own personal game of the year? Pete makes the case for Square Enix's spectacular rebooted MMORPG, and the best Final Fantasy for years.
Where do you go after you save A Realm Reborn from the Empire's evil machinations? Pete checks out the end of Final Fantasy XIV's road to the level cap, and where Eorzea's heroes go from there.
Has the reborn realm lost its luster, or is it in the game for the long run?
In a post-launch interview, Mike talks with Naoki Yoshida about PVP, evolving Final Fantasy design, and bringing the East and West together.
As the open beta draws to a close, Pete looks forward to the future of Final Fantasy XIV.
Class changes, crafting and special quests: just some of the things Pete got up to in last weekend's Final Fantasy XIV beta.