Final Fantasy 14 Features

Final Fantasy 14: Shadowbringers Will Bring Huge Changes to Jobs, Combat, and Quests

Final Fantasy 14 patch 5.0 is changing up the way the game is played.

A Yakuza JRPG and Our Other Favorite Video Game April Fools Jokes From Today

Here are the good gags from this year's April Fool's.

Final Fantasy XIV: Reflecting on Five Years of Primals and Tasty Lalafells

As Final Fantasy XIV celebrates five years, we speak to many of the people behind the MMO's success.

Final Fantasy XIV's Composer Was "Literally Shaking" Listening to an Orchestra Performing His Music

We talk to Final Fantasy XIV composer Masayoshi Soken about his work on the game and the upcoming orchestra concert.

Where You Should Start in Final Fantasy on its 30th Anniversary

Want to get into Final Fantasy? We list entry points for beginning, intermediate, and experienced fans of the series.

Final Fantasy XIV: Dad of Light Sweetly Embraces the Ways We Experience Online Games

From shyness to opening up to strangers, Netflix's new Japanese dramedy revolving around Final Fantasy XIV is realistic and heartfelt.

Axe of the Blood God: Our Stormblood Review, Breath of the Wild DLC, and More

PODCAST | Does Final Fantasy XIV's expansion push it forward? The Blood God has a verdict!

Final Fantasy XIV's A Realm Reborn Content Needs An Overhaul

The cataclysm has already happened in Eorzea, but the early leveling needs some streamlining.

Pokémon GO Uses "Update," Stormy Skies Settle on Final Fantasy XIV, and the Rest of This Week's Headlines

ENDING CREDITS | Taking a look a back at this week's headlines and everything else you might have missed on USgamer.

Elder Scrolls Online's Level Scaling Is What More MMOs Need

Don't shackle me to linear level progression. Let me free.

Inside Final Fantasy XIV: Stormblood's Japanese Folklore-Inspired Locations and Bridging the Gap for All Players

A cultural focus, quality of life fixes, and new job actions: we talk to director Naoki Yoshida about the upcoming Final Fantasy XIV expansion, Stormblood.

Final Fantasy XIV's Naoki Yoshida Discusses New Jobs, End-Game Gear, and the Stormblood Expansion

FFXIV producer Naoki Yoshida talks about the transition to the MMO's next expansion.

USgamer's Best Games of 2016: The Game Universe We'd Like to Live In

We take a moment to pick our favorite game worlds from 2016.

Final Fantasy XIV's Ozma: The Anatomy of a Boss Fight

Battle content designer Masaki Nakagawa outlines what into creating the Ozma encounter.

Note Block Beat Box: Listening to Answers from Final Fantasy XIV

This dire song seemingly foretold the fate of Final Fantasy XIV long before its fiery end.

In an Era of Brand Uncertainty, Final Fantasy XIV is Quietly Kicking Ass

Even if you're not into MMOs, A Realm Reborn stands a good chance of changing your mind.

Final Fantasy XIV: Heavensward Brings New Challenges for Director Naoki Yoshida

The savior behind Square-Enix's successful MMORPG talks about what's next for A Realm Reborn.

Final Fantasy XIV's Naoki Yoshida on Accessibility, Fandom, and Spending Nearly Two Years Perfecting UI

The savior of Square-Enix's formerly doomed MMORPG talks about rescuing Final Fantasy XIV and giving it a good home on consoles.

Final Fantasy XIV: Defenders of Eorzea - Conflict in the Realm

Final Fantasy XIV's third major content patch is coming early next month. Pete takes a peek at what Eorzea's adventurers can expect.

JPgamer: On True Endings

Do you start lots of games and never finish them? Or do you see everything they have to offer before you move on? Guess which camp narrative junkie Pete falls into.

Through the Maelstrom: How Final Fantasy XIV Keeps Adventurers Coming Back for More

Square Enix's rebooted MMO Final Fantasy XIV: A Realm Reborn just recently saw its second major content update. Can the game keep players interested in the long-term? Judging by the strength of this content, absolutely.

Rule Gridania: How Final Fantasy XIV Won Over an Antisocial MMO-Hating Newbie

Square Enix just might have made good on its impossible ambition to create an MMO that appeals to online-averse Final Fantasy fans.

Why PS4 is the Final Piece of the Final Fantasy XIV Puzzle

An impressive port to Sony's PlayStation 4 has the potential to put Final Fantasy XIV in a unique position among MMORPGs.

Final Fantasy XIV Guide: Dragon Quest and FF XI Event Walkthroughs

You got your Dragon Quest in my Final Fantasy! Find out how to score yourself some puff-puff in Square Enix's rebooted MMO.

2013 in Review: Final Fantasy XIV: The Game of the Year No-One's Talking About

What was your own personal game of the year? Pete makes the case for Square Enix's spectacular rebooted MMORPG, and the best Final Fantasy for years.

How Final Fantasy XIV Cost Me a Good Night's Sleep

Where do you go after you save A Realm Reborn from the Empire's evil machinations? Pete checks out the end of Final Fantasy XIV's road to the level cap, and where Eorzea's heroes go from there.

Final Fantasy XIV: One Month Later

Has the reborn realm lost its luster, or is it in the game for the long run?

Final Fantasy XIV’s Yoshida: PVP Creates a “Real, Living Economy”

In a post-launch interview, Mike talks with Naoki Yoshida about PVP, evolving Final Fantasy design, and bringing the East and West together.

Final Fantasy XIV: Countdown to Launch

As the open beta draws to a close, Pete looks forward to the future of Final Fantasy XIV.

Finding Your Role in Final Fantasy XIV

Class changes, crafting and special quests: just some of the things Pete got up to in last weekend's Final Fantasy XIV beta.