Final Fantasy Features
Some Final Fantasy games have remakes of their remakes. What's the definitive version of each single-player mainline installment? Let us help you.
Square Enix’s latest splinter project appears to be striking out in new yet familiar directions.
AXE OF THE BLOOD GOD | Kat and Nadia pick the best legendary weapons from Final Fantasy, World of WarCraft, and more.
STARTING SCREEN | The older you get, the easier it is to appreciate Square Enix's 16-bit RPG masterpiece.
The latest Final Fantasy fighting game feels nothing like its predecessors.
Want to get into Final Fantasy? We list entry points for beginning, intermediate, and experienced fans of the series.
Let's celebrate World Turtle Day by counting down the ten best (unstomped) digital terrapins!
From bird-dogs to field chefs, we examine the best in 2016's sidekicks.
Nintendo's next system will play host to lots of familiar series. We speculate how they'll take advantage of the unconventional hardware.
AXE OF THE BLOOD GOD: What did Final Fantasy mean for the SNES, and vice versa? We discuss! Plus: God Eater and Fallout 4's last batch of DLC.
Though perhaps not the best of the series, FFVI was definitely the most Final Fantasy-ish of the lot.
Scott Lynch's Gentleman Bastard novel series and other published works serve as examples of how video games encourage writers and other creative types to dream and grow.
The adventure that kicked off the world's most popular RPG series is getting a new lease on life through the NES Classic Mini, and we give it a thorough look.
COVER STORY: The artist who has given life to so many Final Fantasy games speaks about his inspirations, the difference between fine and commercial art, and his current projects.
The GBA installments of Final Fantasy IV, V, and VI finally let English-speaking audiences play restored, uncensored versions of the classic RPGs.
The Retronauts podcast gets musical this week with a survey of Uematsu's career and classic compositions.
The year 1994 arrives, and with it some of the greatest games ever made. Our year-by-year video guide to the best of Super NES continues!
Final Fantasy Type-0 isn't the only game to linger for years in a state of uncertainty. Now with video!
It doesn't matter how much a Star Wars nerd you think you are — you've got nothing on the creators of Final Fantasy, who have built a career (and a video game empire) on borrowing liberally from George Lucas.
Bob explains the strangeness of seeing Star Wars long after playing the many games it inspired.
The creator of Square-Enix's legendary RPG series shatters a widely believed misconception.
Square Enix and DeNA deliver the first original Final Fantasy mobile game that's worth something.
The newest consoles are a little light on must-have RPGs yet, but that just means now is the perfect time to catch up on the greats from last generation.
The reception to the main character design of Square Enix' upcoming mobile game has been interesting.
Kat and Jeremy discuss the merits of one of 2014's unfairly overlooked RPGs.
Final Fantasy's star has lost its shine for many fans. We speak with the series' creators to learn how they're working to restore its former glory.
Jeremy hunkers down to spend a whole lot of time with the upcoming 3DS action RPG, beginning with Japan's recent demo.
No one in the world makes RPGs quite like those of Final Fantasy's quirkiest co-designer... for better, and for worse.
Freed from the limitations of consoles, Final Fantasy XIII has never looked better—but it's certainly played better.
The new mobile game from the creator of Final Fantasy debuts tomorrow, and we look into its unconventional promotional plan.
... And now that it's on PSN, there's never been a better time to check out one of the best console RPGs you might have missed.
We take an in-depth look at the men behind the long-running RPG franchise and ask, "Who does it best?"
25 years ago, the world's first handheld RPG was also Squaresoft's most daring creation.
Ever wondered what Final Fantasy XIII might have been like as a PC RPG? 25 years ago, SSI answered that question preemptively.
Yoshinori Kitase wants your feedback on how American gamers prefer their English-language RPGs.
Interested in learning more about the world's most popular RPG series? Here's everything you need to know: what Final Fantasy is, how it plays through, what are the best and worst games in the series - and where you should get started!
If you've made it this far, congratulations. The only thing left to do is defeat Bhunivelze. This walkthrough explains how.
Need help with Lightning Returns: Final Fantasy XIII? You've come to the right place. Here's where you can find all the information you achieve 100% completion.
Need help completing the last few parts of the epic Canvas of Prayers quest line? Everything you need is right here.
Here's how to battle endless Cactuars on your way to completing the Canvas of Prayers quest line in the Dead Dunes.
If you need information about the Canvas of Prayers quest line in the Wildlands, this guide has you covered.
Stuck in Yusnaan and need help with the Canvas of Prayers quests? Here's what you need to know.
If you're looking for help with the Canvas of Prayers quests in Luxerion, this complete guide has everything you need.
Stuck on any Wildlands side quests? Here's where you can find help.
Trying to work through all the side quests in Yussnan and need some help. This guide will take you through everything, step-by-step.
If you want to complete all the Dead Dunes side quests, this guide will make it easy.
If you're tackling the side quests in Luxerion, this comprehensive guide will be very handy.
Getting to the Final Day involves beating Grendel. This walkthrough tells you how to do it.
Want to get the Shadow Hunter Weapon? This comprehensive walkthrough has all the information you need to beat Noel.
Want to get Chaos's Revenge and the Fragment of Kindness? This walkthrough tells you how to defeat both the bosses that have them.
This comprehensive walkthrough covers the Yusnaan main quests, and how to defeat Snow to gain the Ghostly Hood.
Mike offers a different theory on why fans dislike Square Enix's Final Fantasy XIII.
A series that was once the defining name in RPGs is now often the target of scorn. Why?
Fancy graphics only serve to highlight the odd nature of Final Fantasy's first PS2 outing.
Jeremy finds the latest Final Fantasy a bizarre, contradictory mishmash, and that's what he likes about it.
With its focus on mechanics over theatrics, Square-Enix's newest brand recalls the developer's salad days.
How The World Ends With you and Final Fantasy Type-0 composer Takeharu Ishimoto is pushing RPG soundtracks into a new frontier.
Who said sequels had to be anything like their predecessors?
The USgamer team ponders the fate of Square Enix's flagship role-playing game series.
Eurogamer's Simon Parkin takes a closer look at how Square Enix is doing its best to fix the "problem child" of the Final Fantasy family.
We look back in series history and see how we ended up with an action RPG as the franchise's latest.
Our in-depth conversation with director Motomu Toriyama and producer Yoshinori Kitase digs into the details and mechanics of the grand finale of the tumultuous Final Fantasy XIII saga.
Kitase and Toriyama reflect on the series' changes and the path to reinvigorated success.
An interview with the creators of Lightning Returns yields an unexpected (but intriguing) turnabout.
Not only did Square-Enix surprise us with a new game, they've also told us what's in store for the future of Final Fantasy.