Ghost Recon Breakpoint News
"Watch your back, guys—it looks like we might have a hostile. His name might be... Fisher!"
There'll also be more to come later, at the cost of Breakpoint's second raid.
The "radical and immersive" experience has been pushed back.
The publisher hunts for more differentiation in its games.
Breakpoint's developers promise that they're working on changes in response to fan feedback.
"While the change of formula has been very well received by some players [...] it has also been strongly rejected by a significant portion of the community."
There's a shiny tank and more on the island already.
Would-be Ghosts are being ghosted by the game's servers.
Ubisoft addresses the time savers and microtransactions in Ghost Recon Breakpoint.
You knew Breakpoint was getting microtransactions, and this is how they're implemented.
Ubisoft needs a little more time to prepare.
We'll be seeing The Outer Worlds, Ghost Recon Breakpoint, and more games slated for release between now and X019.
The "shlooter" approach isn't going over well.
Ghost Recon Breakpoint still wants to emphasize the "shooter" part of being a looter shooter.
Despite an ambitious content roadmap, Ubisoft executive producer Nouredine Abboud explains how Ubisoft is staying on track.
All of Ubisoft's announcements from today's show.
Ghost Recon Breakpoint is light on new details, but shows off a lot of fresh footage.
Here's all the games set for Stadia after its first Connect.
Breakpoint plus three new games and a steady drizzle of ongoing content additions.
Ubisoft is making a big play in Asia, and mobile is the key.
Ghost Recon: Breakpoint is here for real.