Blizzard senior art director Samwise Didier takes us through the 25 year evolution of Warcraft's art.
From smartphones to tablets, these are the best games you can get on your iOS and Android devices.
We talk to Blizzard about one of Hearthstone's biggest challenges in the Year of the Raven.
Whatever expectations you have about esports, Hearthstone breaks the mold.
Single-player isn't dead after all!
BlizzCon 2017 Interview: "The kind of reception we got to the Nemsy promotion was slightly shocking and we definitely need to do better."
All the news from BlizzCon 2017 in one tidy place.
We talk to one of Hearthstone's senior designers about the game's most broken class, new cards, and lots more.
STARTING SCREEN | Sometimes a real controller can make all the difference. Plus: Hail to the Hungry Crab, 7th Saga, and a new addition to the USgamer team!
A bunch of Hearthstone's adventurers are rotating out today with the launch of Journey to Un'Goro. We bid adieu.
The Year of the Mammoth starts out on the right foot.
And why building your own Hearthstone decks can be highly rewarding.
Plus: A requiem for StarCraft II, and fans react to Mean Streets of Gadgetzan.
Some people tinker with and invent new strategies. Other people are like Kat.
HEARTHSTONE INTERVIEW: Designer Dean Ayala goes in-depth on the upcoming expansion.
With their latest expansion, Blizzard is designing without a net. Here's hoping they're up to the challenge.
Blizzard's card game goes Lovecraft for its next expansion. We break down the new cards and what to expect.
COVER STORY: From Halo to Rocket League, seemingly every developer wants their game to be a big-time eSport, and the stakes are even higher than you realize.
Where does Hearthstone's competitive game stand after League of Explorers?
PART SIX: The most memorable storylines of the year. (Spoilers, maybe?)
Blizzard kicks off another enjoyable solo adventure for Hearthstone.
Blizzard will release another round of unique solo challenges starting November 12.
Blizzard's Warsong Commander nerf has gone live, effectively removing one of Hearthstone's most dominant decks.
The Shaman is making waves on launch day.
We take your questions and talk about what we've been playing the latest episode of our RPG podcast.
Plus: Hearthstone's problem with power creep.
Blizzard's easy-to-learn, difficult-to-master card game is perfect digital escapism.
From US To You! adopts a new format just in time for E3 madness. Up this week: Metal Gear, PC gaming, and Hearthstone.
Warlords of Draenor packed the house or a few months, but now WoW is back in old territory.
Hearthstone isn't the only digital collectible card game out there. But are its rivals any good? We put Blizzard's title up against SolForge, a title developed as a collaboration between Magic: The Gathering designer Richard Garfield and Ascension creators Stone Blade Entertainment.
Eurogamer's Tom Bramwell explored what the 30 new cards will mean for Blizzard's card strategy game.
In our second Hearthstone how-to, we check out all the ways you can get gold in Hearthstone without spending real-world money.
In our first Hearthstone how-to, we look at the most important thing of all: learning how to talk the talk.
Eurogamer's Christian Donlan explores Hearthstone's Onyxia card, and why he's never going to use it again.
Eurogamer's Richard Cobbett asks what's in the cards for Warcraft's new cousin, and the future it predicts?
Blizzard's new collectible digital card game is an absolute blast to play... but be warned. It's phenomenally addictive too.