Metal Gear Solid Features
Welcome to PAX East. Normal clothing is entirely optional.
One streamer's undying quest to celebrate the Metal Gear series for as long as he can.
Super Smash Bros. Ultimate's sense of humor is darker than the space between stars.
ROUNDTABLE | Our picks for the next project by the remake masters.
From Metal Gear Solid 5 to Metal Gear: Ghost Babel, we rank every game in the Metal Gear series.
In the wake of The Definitive Edition announcement, we look back on Hideo Kojima's final act at Konami and wonder why a major piece of the story is still on the cutting room floor.
PODCAST: We examine this week's news, then take a spoiler-filled deep dive into Metal Gear Solid V and examine whether it stills holds up.
If his new studio doesn't work out, Hideo Kojima could always become a creative consultant for LucasFilm.
Or: Snake and the Terrible, Horrible, No Good, Very Bad Day
This collection of games shows just what this former Konami creator can do when freed from the world of walking tanks.
Snake's wonderful pet is yet another example of Metal Gear Solid V's commendable attention to detail.
The omission of Hideo Kojima's name could be the last in a long line of corporate insults hurled at Metal Gear Solid's creator.
From US To You! adopts a new format just in time for E3 madness. Up this week: Metal Gear, PC gaming, and Hearthstone.
After two straight days of playing the newest installment of Hideo Kojima's long-running stealth series, Bob returns with great news for fans and non-fans of Metal Gear alike.
We find a game to represent each of the stages of Joseph Campbell's famous monomyth.
The problem with the controversially brutal material in Hideo Kojima's latest Metal Gear isn't the content itself – it's everything else that surrounds it.
10 years after its release, Hideo Kojima's unexpected foray into the '60s remains his series' finest hour.
The latest live demos of the next Metal Gear reconfirm its potential for greatness.
The '90s came to a close with some of the most innovative, genre-defining games in history. How did all of this greatness manage to come together in just a single year?
Hideo Kojima's latest creation expands upon the greatest ideas from past installments, all while making them more accessible than ever.
Ground Zeroes might not be all that long, but even the first fifteen minutes is pure Metal Gear Solid.
Konami confirms the resolution and framerate Metal Gear Solid V: Ground Zeroes runs at. Is this still an important part of the discussion? (Yes.)
Eurogamer's Martin Robinson examines the cornerstone of a new type of Metal Gear -- but are the foundations solid?
Is the Metal Gear series throwing away its heritage and personality by latching onto concepts from more successful games? Or is it all part of Hideo Kojima's master plan?
Eurogamer's Johnny Cullen chats with Jennifer Hale about her two decade-long career voice acting in the industry.