The Outer Worlds News
You'll be able to take Halcyon on the go this June.
It was a wonderful night in Las Vegas, and the winner is one mischievous goose.
A health crisis overseas has had global ramifications.
CEO Strauss Zelnick wants investors to know he doesn't expect more turnover at Rockstar.
Virtuos, the team leading the port, has temporarily closed its studio.
The RPG launches March 6 on Switch.
Was someone playing with Phineas' Shrink Ray?
And Smash Bros. gets some belated acknowledgement.
More resources doesn't mean Feargus Urquhart wants giant teams.
After years on the business side, founder Feargus Urquhart is ready to make games again.
Unlike games that include colorblind modes, The Outer Worlds sought to bake those design principles in from the start.
We're streaming until (one of us) drops!
Even without major glitches, you can tear through Obsidian's latest right quick.
On USG's Axe of the Blood God podcast, Leonard Boyarsky sheds some light on how Outer Worlds for Switch came about.
There's more to it than who you take your power regulator from.
For the price of a chalupa combo (yes, really), you can get some time with Xbox Game Pass.
Designer Brian Hines says Microsoft wants Obsidian to keep doing what's been working.
We'll be seeing The Outer Worlds, Ghost Recon Breakpoint, and more games slated for release between now and X019.
All those worlds, somehow crammed into one Switch cartridge.
Obsidian's newest RPG is getting the first-party Xbox treatment.
Obsidian wanted to avoid bloat and bugs with The Outer Worlds.
Meet the Mandibular Rearranger, a weapon that functions as a facial slider gone mad.
It's been a busy week for games. Here are our biggest takeaways.
Epic is trying to sweeten the pot and bring PC players over to its store.
Obsidian goes into more detail about companions, the VATS-like combat system, and more.
It was a packed night of reveals at The Game Awards. Here are all the announcements!
Obsidian's long-awaited return to the world of triple-A looks like a big one.