Pillars of Eternity Features
Obsidian's next RPG in the recent wave of isometric RPGs is vowing to win over players across platforms and playstyles.
PODCAST | More perfect RPG teams, news, and more in the latest episode of our RPG podcast!
AXE OF THE BLOOD GOD: Obsidian's Josh Sawyer joins Kat to reflect on Pillars of Eternity a year later, explain his approach to RPG design, discuss the development of the expansions, and talk about what's next for Obsidan.
The inaugural entry in our weekly RPG blog tackles Fallout 4, "the essence of RPGs," and the Retro RPG of the Week.
As 2015 nears its midpoint, Mike, Kat, and Jaz sit down to talk about Cities: Skylines, Bloodborne, Axiom Verge, and the rest of the year's top games.
Gamesbeat's Jason Wilson drops by to talk with Kat about the best RPGs so far this year, his new approach to Dark Souls, why Persona Q is underrated, and more.
Jason Wilson and Rowan Kaiser join Kat to break down Obsidian's return to one of the classic subgenres of the late '90s.
Kat offers some tips on getting started in Pillars of Eternity, walks through the battle system, and shows some of the game's later content.
Whereas some mid-size studios have struggled, these three have thrived. Here's how they're doing it.
We wrap up our holiday preview series with the games that we expect to be talking about for a long time to come.
A mid-sized developer once again finds their niche.
Eurogamer's Robert Purchese chats with Obsidian about romance, maturity and more.
New updates from Obsidian will be of particular interest to fans of the Baldur's Gate era.