Shovel Knight: Specter of Torment
The Most Beautiful 2D Sprite Games of All Time
Let's celebrate the simple beauty of sprite-based games.
The Making of Shovel Knight: Specter of Torment, Part 5: Fin
Yacht Club Games concludes their deep dive into Specter of Torment's design!
The Making of Shovel Knight: Specter of Torment, Part 4: The Subtle Art of Backgrounds
In the penultimate entry, Yacht Club Games talks about the small but important details that can make the difference in a level.
The Making of Shovel Knight: Specter of Torment, Part 3: Our Favorite Secrets and More
Yacht Club shares their favorite secret areas; the art of positioning health pickups, and more.
The Making of Shovel Knight: Specter of Torment, Part 2: Froggy Foreshadowing
Yacht Club Games explains the art of spacing, enemy placement, and more as it delves still further into the making of Specter of Torment.
The Making of Shovel Knight: Specter of Torment, Part 1: The Plan
In the first part of this Shovel Knight deep dive, Yacht Club Games explains the planning process behind Specter of Torment.