Shovel Knight Features

"Shovel Knight is Not Done:" Yacht Club Games on the Road to King of Cards and Beyond

Five years after its original release, we catch up with Yacht Club's Sean Velasco to talk about delays, lessons learned, and the future of Shovel Knight.

USgamer Lunch Hour: Shovel Knight: King of Cards [YouTubed!]

We stream the latest Shovel Knight campaign featuring his Royal Highness, King Knight.

Shovel Knight Uncovered, Part 4: Final Thoughts on Shovel Knight

DESIGN IN ACTION | And final thoughts in general.

Shovel Knight Uncovered, Part 3: How Shovel Knight Justifies Its 8-Bit Allusions

DESIGN IN ACTION | Plenty of games imitate the classics. Few manage to simultaneously embrace and transcend them.

Shovel Knight Uncovered, Part 2: The Further Didactic Adventures of Shovel Knight

DESIGN IN ACTION: How the push-and-pull of iterative challenges invisibly eases players into the game's most advanced platforming techniques.

Shovel Knight Uncovered: Breaking Down a Perfect Introduction Screen by Screen

DESIGN IN ACTION | Yacht Club Games' brilliant platformer called back to the golden age of gaming with a reminder that the best tutorial is experience.

Switch-ing On Indie Support For Nintendo's New Platform

We talk to indie developers about bringing their games to Nintendo's Switch and how Nintendo has helped that process along.

Shovel Knight's Specter of Torment Will Be Even More Different Than You Think

Yacht Club Games talks about Specter of Torment's new story and structure, as well as why they keep putting out such elaborate expansions for free.

Manami Matsumae, the Maestro of Mega Man

COVER STORY: We wrap up our Brave Wave profile with this conversation with one of the label's biggest draws: Mega Man and Shovel Knight composer Manami Matsumae.

USgamer's Best Games of 2015: Best DLC

PART 10: Not every add-on is worth adding on, but these expansions and updates rose above the rest.

Shovel Knight's Plague of Shadows DLC is Great (and Free)

Playing as Plague Knight brings a new and hilarious perspective to Yacht Club's already excellent adventure.

Does Shovel Knight's Amiibo Herald a Serious Move Into Toys for Nintendo?

How Nintendo's insanely successful Amiibo lineup is diversifying, and what that could mean.

Inside Shovel Knight: A Look at a First-Time Developer's Big Week

We joined Yacht Club Games for the final whirlwind days before the launch of Shovel Knight. Here's what we learned.

2014 Recap: Shovel Knight's Surprisingly Affecting Storytelling

How Yacht Club Games turned a retro tribute something more with their own brand of visual storytelling.

For the Love of 2D Games: Why Developers Still Make Them

Where does 2D gaming fit in an industry whose biggest successes are assuredly pixel-free? We speak with some of today's greatest 2D developers to find out what draws them to the art form, and why they stand by it.

USgamer Club: Shovel Knight, Part 2

After absolutely falling in love with the first few levels, the USgamer crew explores the latter half of Yacht Club's stunning homage to all things 8-bit.

USgamer Club: Shovel Knight, Part 1

June's hottest game is now July's hottest community playthrough discussion. Join us and talk about this modern retro masterpiece!

Shovel Knight, DuckTales Remastered, and the Art of Recapturing Retro

Translating the classic gaming experience to our modern age requires a careful mix of old and new elements -- so why did DuckTales Remastered falter where Shovel Knight exceeded expectations?

The Best Games of June 2014: Playing with Power

This month's games all have one thing in common: you can find them on Nintendo platforms (and maybe on Steam, too).

USstreamer: Mike Digs Into Shovel Knight [Youtube Highlights!]

Watch Mike fail horribly at Yacht Club Games' inaugural title, Shovel Knight.