Super Mario Maker 2 News
To celebrate, Nintendo's letting creators upload up to 100 courses each.
The bar for Master Sword mastery is really, really high.
The smaller Switch is off to a big start.
Playtonic is just the first indie dev Nintendo will shout out via Mario Maker 2.
On top of this multiplayer and quality of life-focused update, Nintendo says new course parts are on the way.
That is, once software supports it.
Nintendo of America denies last week's reports of Switch exchanges.
Every single one, a work of art.
But Mortal Kombat 11 still sits at the top.
He believes it's due to mass reporting, though he's been given little to go on from Nintendo.
Whatever you do, don't look ahead.
As if regular Kaizo levels weren't hard enough.
Switch Lite adopters will be able to move their "gameplay experiences."
It's Sony's planet, but Mario's just going to borrow it for a while.
Maybe aim for quality over quantity, makers.
If you see a Yoshi and a Fire Flower, drop whatever you're holding.
Do not attempt to use your lunchbox in the place of a stylus, though.
Yeah, it's a pretty weird subplot.
The night theme is in the game, but it's not readily available.
Nintendo making some changes after outcry.
A key online feature is missing from Super Mario Maker 2.
Super Mario Maker 2 makes it easier for you to take chances, make mistakes, and get messy.
Super Mario Maker 2's cool stylus for attractive level designers isn't on the menu for North Americans.
Nintendo hasn't skimped on communication options. Remember to behave yourself.
Japan understands you can never outgrow stickers and notebooks.
Pipes are about to get a whole lot faster.
There's a whole lot of new ways to make a Mario.
We're gonna learn how to make a Mario, too.
A short surprise just ahead of the big dance.
Don't think about the size and contents of Cat Bowser's litterbox—Oh, too late.
But, what about poor ol' North America?
Nintendo has two big games coming in June and July.
Super Mario Maker is back, this time on Switch!