Xenoblade Chronicles X Features

Xenoblade Chronicles 2 Postmortem: Breaking Down the Inaugural Switch RPG's Success With Tetsuya Takahashi

What Monolith Soft learned from Xenoblade Chronicles 2's sometimes-difficult development, and how it applied that knowledge to the Torna: The Golden Country DLC.

Xenoblade Chronicles X's Strange Misstep

Monolith Soft's massive new RPG might be incredibly forward-thinking, but it forgets to modernize one important element.

USgamer's Best Games of 2015: Best Time-Waster

PART NINE: When we had a few idle moments to kill, these games did the killing—with style!

USgamer's Best Games of 2015: Best Open World

PART TWO: Do you weep for your vanishing free time whenever a publisher announces another massive open-wold game? We pick the must-play sandbox space of 2015.

USgamer's RPG Podcast Journeys from Xenogears to Xenoblade Chronicles X

Polygon's Phil Kollar joins Kat to break down Xenoblade Chronicles X on Axe of the Blood God while recounting the franchise's history to this point.

Xenoblade Chronicles X is One of the Few Games That Isn't Afraid of Failure

Regardless of how it ultimately turns out, Xenoblade Chronicles X deserves praise for being one of the few big-budget games that isn't afraid to fail.

Axe of the Blood God Episode 25: Lots and Lots of RPGs (And Metal Gear)

Steve Tramer returns to talk Shadowrun Hong Kong and the delay of Persona 5, with Kat musing on Xenoblade Chronicles X and ranting about Destiny: The Taken King.

Axe of the Blood God Episode 14: The First 70 Hours of Xenoblade Chronicles X

Plus: Double Fine's Brad Muir drops by to talk about Massive Chalice.

Xenoblade Chronicles X Takes the Original's Scale and Adds a Healthy Dose of Freedom

Kat got a chance to play Xenoblade Chronicles X earlier this week. Here's what she found.