Long Reads

How Sokpop Collective Found a Way to Make Small Games for a Living With Patreon

Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.

The Outer Worlds Interview: Tim Cain and Leonard Boyarsky are Dreaming Big on a Budget

We talk to the team behind Obsidian's upcoming RPG about player choice, the challenges of making RPGs in the Ultra HD era, and more.

"Everyone Was Complaining I Should Cut More:" Co-Director Tai Yasue on the Making of Kingdom Hearts 3

At GDC 2019, co-director Tai Yasue breaks down the most challenging and rewarding parts of making the long-awaited finale of the Xehanort saga.

Latest Long Reads

Starting Screen

Starting Screen | Why I'm Increasingly Drawn to Single-Player Games After a Lifetime of Competitive Gaming

Kat may not have time for competitive games anymore, but her tastes haven't changed as much as you might think.

Starting Screen | PAX East 2019 Wrap-Up: From Borderlands 3 to Cyber Shadow, It Was a Busy Weekend for Games

The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming.

Starting Screen | What We Want From the New Nintendo Switch Models Rumored to Be Coming in 2019

New Switch SKUs are inevitable, but let's hope they learn from the past.

Opinion

Features

The Top 25 RPGs of All Time #1: Chrono Trigger

Chrono Trigger's sublime soundtrack arguably tells its classic story more effectively than its character dialogue.

Dreams' Top Creators Share Their Expert Tips in Creating Levels, Games, and Worlds

Some of the biggest early creators in Dreams impart wisdom for new players.

Earth Defense Force: Iron Rain's Producer on Finding New Fans in the West

The iron rain is meant for those of us on this side of the pond.

My Frustrating Journey to Find a Perfect Pair of Nintendo Switch Joy-Cons

Trying to hunt for a Joy-Con that doesn't drift or disconnect.

Lists

Retrospectives

On 50 Cent: Blood on the Sand, The Surprisingly Excellent Third-Person Shooter That History Forgot

For 50 Cent: Blood on the Sand's 10th anniversary this year, we give it a long overdue reappraisal.

Final Fantasy 8 Was Always Good

Reexamining one of the most divisive games in the series on its 20th anniversary.

How Crash Team Racing Challenged Mario Kart and Made Naughty Dog What It Is Today

We look back on the kart racing hit with Naughty Dog's co-founders and Crash Team Racing's lead artist.

From Super Fan to Producer: An Insider's Perspective on Silent Hill

GUEST POST | A Silent Hill producer reflects on what drew him to the perennially haunted series, and what it was like to work on it during its troubled years.