Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.
We talk to the team behind Obsidian's upcoming RPG about player choice, the challenges of making RPGs in the Ultra HD era, and more.
At GDC 2019, co-director Tai Yasue breaks down the most challenging and rewarding parts of making the long-awaited finale of the Xehanort saga.
Kat may not have time for competitive games anymore, but her tastes haven't changed as much as you might think.
The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming.
Chrono Trigger's sublime soundtrack arguably tells its classic story more effectively than its character dialogue.
Some of the biggest early creators in Dreams impart wisdom for new players.
The iron rain is meant for those of us on this side of the pond.
For 50 Cent: Blood on the Sand's 10th anniversary this year, we give it a long overdue reappraisal.
Reexamining one of the most divisive games in the series on its 20th anniversary.
We look back on the kart racing hit with Naughty Dog's co-founders and Crash Team Racing's lead artist.
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