Sega talks about the lengths it went to create a proper Sega Genesis mini-console.
How a few hand signals and two young leads shifted MachineGames' view on the series.
At EA Play last week, we interviewed Apex Legends' executive producer and lead product manager about all the changes coming this summer.
At E3 2019, we sit down with the director of Cyberpunk 2077's quests to learn about how Night City, life paths, and more will affect how the story unfolds.
Why Doom Eternal's developers are calling it their Evil Dead 2.
We talk to the Monster Hunter: World team at Capcom about the upcoming expansion.
We check out the unique strategy game being developed with consultation from the film series' creators.
The theme of Arise is an evolution of old traditions.
We talk to Game Freak about the battle potential of Dynamax, the decision to narrow the number of available Pokemon, and the move into a new era.
From the NES Classic to the Sega Genesis Classic, we break down the best retro video game consoles you should buy—and which ones you should avoid.
We saw a hands-off demo of how Dying Light 2's choices impact its open-world, mechanics, and more.
The creative director behind Darksiders: Genesis tells us about co-op, bringing back War, and reinventing the action of the series.
We hands-on with the latest in the Watch Dog's franchise and interview Ubisoft's Clint Hocking.
We checked out the new FIFA Street revival at EA Play 2019. Here's what we learned.
Here's how to easily find all of our E3 2019 coverage so far.
We talk about the past, present, and future of Elder Scrolls Online with some of its lead developers.
We talk to Larian founder Swen Vincke and D&D creative director Mike Mearls about reviving one of the greatest RPGs ever.
In this ranking of the best Resident Evil games, we decide which ones are Tyrant-grade and which ones are basic, brain-dead zombies.
We rank the best Zelda games of all time with our definitive list covering more than a dozen consoles, including Breath of the Wild! What is the best Zelda game ever made?
Justin Roiland talks to us about his process for Trover Saves the Universe, and blowing his voice out while playing Lemongrab on Adventure Time.
Studio narrative director Taylor Kurosaki tells us about how and why Infinity Ward is reinventing a fan revered subseries.
The down-low on all the rumors being discussed in quiet whispers in the lead up to E3 2019.
LumpyTouch's mock-playthrough of an unreleased Garfield horror game is a terrifying, pus-filled labor of love.
With WoW Classic's beta in full swing, we take a look at the early leveling experience in beta and the current WoW.
We talk to the developers behind these colorful post-apocalypses and explore the history behind the trend.