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Hoolo

Lorenzo, Netherlands

  • Registered 4 years ago
  • Last active 9 hours ago
  • Post count 246
  • Reactions 84
  • Firsts 106
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Recent comments

  • Avatar for Hoolo Hoolo 11 hours ago

    In an ideal world, Capcom will bring Resident Evil VII as both a rental and an actual retail release, allowing people who don't care about having all the games in their library to remain there after they're done with them. And 20 bucks for a game + season pass that's still 50 bucks, available to you for 180 days? That sounds like a pretty good deal.

    What I'm more interested in is how long this Cloud Version will stay up. Will Capcom have a dedicated PC or server running until the end of time? Or will they let it stay up for five years, after which the game becomes unavailable to play on Switch? I think there's an interesting story there, and I'm keen on finding out what the plans will be in regard to that.

    And of course there's also the thought of which other games could be streamed through Cloud Versions. Persona 5 Cloud Version? It's now more likely than you might think.

    Posted in Resident Evil 7 Is Coming to Nintendo Switch With a Unique Streaming Release

  • Avatar for Hoolo Hoolo 5 days ago

    When I first saw the leak, I could not fathom how this adaptive controller would work. I still don't understand, but that's not important. The fact that it works is enough for me, and the knowledge that this exists is just amazing. I hope Sony and Nintendo and whatever other relevant companies are taking notes here, because this is what we should be working towards.

    What a great video. Microsoft is really doing some amazing things this generation.

    Posted in Microsoft Announces the Xbox Adaptive Controller for Players With Limited Mobility

  • Avatar for Hoolo Hoolo 5 days ago

    I got this game on Wii U with all of the DLC (it was on sale for some reason), though I had to do some puzzling to see which DLC packs included what loose things, and played it for a few hours then. I definitely found it enjoyable, but had to put it aside in favour of some other games. This is one of those games where you don't have to think too much about what you're doing in the grand scheme of things, so it works well as one of those games where you just pick it up whenever the mood strikes you and get some time in.

    When I finally get a Switch I'll be double-dipping on this game, maybe finally get around to Adventure Mode and whatnot. It's a game you could play for most of forever, so I'd rather be playing it on Switch, which I can take wherever, than the Wii U, which is more limited in location. I love my Wii U, but I'll stick to more... finite games on the system. Sorry HW, but I still like you. You just don't find in my life right now, but I'll return for you.

    Posted in Hyrule Warriors: Definitive Edition Review

  • Avatar for Hoolo Hoolo 6 days ago

    I picked up a Vita last year (!?!?!?!?) and do not regret it. There's a great many games on there that I never played, not really having a PSP (I borrowed one sometimes) or any other PlayStation device, meaning all the PSP games and PSOne Classics? They're open to me now...! And more of them since I decided to go with a North American PSN account, Europe got something like 50-70% of what the NA PSN got... which is also like half or less of what Japan got. With a NA account in Europe physical games don't do anything, so everything's digital for me already.

    The only downside is that some games never got put on PSN for some Gogforsaken reason (the PSP versions of Final Fantasy and FFII, for example. Very weird, probably to do with the PSOne version of both games) and Europe gets more and better PSN sales. Some games I put on my wishlist right off haven't gone on sale in NA for 18 months, while they still get put on sale at least twice a year in Europe. It's a mess all around and there's no best option.
    ...unless you can read Japanese, maybe. I'm not keeping track of that because it hurts too much already.

    Posted in Report: Sony Will Stop Making Physical PS Vita Games

  • Avatar for Hoolo Hoolo 11 days ago

    @Funny_Colour_Blue The entire Atlus and Sting Entertainment library would be nice. Especially in the case of Sting, Europe only got like half of the games NA did (in general), and NA only got like half of the games Japan did (also in general. Sting doesn't release a lot outside of Japan).

    On PSP, you'd get a whole bunch of Dept. Heaven games, there's Knights in the Nightmare, Riviera, Yggdra Union, Gungnir... Hexyz Force, too. The PSP had a bunch of cool games.

    Now if only Game Arts had made a Lunar 2: Eternal Blue Harmony on PSP in addition to Lunar: Silver Star Harmony, all would have been well. Oh well.

    Posted in PSP Emulator Found in Parappa the Rapper Remaster, Paving Way for PSP Hacks on PS4

  • Avatar for Hoolo Hoolo 11 days ago

    This is the kind of content I can get behind. Video games? Pfft, who has time for those. Just give me a couple of groaners, they'll last longer.

    Posted in Kratos Dad Jokes From the God of War Voice Actor are Sweet and Painful

  • Avatar for Hoolo Hoolo 19 days ago

    Glad to hear Nadia is still plugging away at Radiant Historia, one of the best portable RPGs of the last decade. I'm kinda hoping there'll be a more in-depth segment or article when it's finished, because I need to have my opinion validated by the games people I follow, dammit!

    As for the battles, random encounters aren't too much to worry out, especially if you get that pre-emptive strike... but they changed from the original NDS game that you don't have to keep hitting an enemy on the map to knock them out to get a guaranteed pre-emptive, they get knocked out right away. Unfortunately this doesn't mean guaranteed pre-emptive, but oh well. Not slashing at an enemy a dozen times to knock 'em out is great.
    Boss battles become much easier with buffs and debuffs - don't be afraid to use Magic Herbs, Might Herbs, and even Sleep Wings and Poison Wings have their uses... the latter especially in a 2v1 boss fight in an battle-heavy sidequest, if you know what I mean.

    Posted in The First Super Robot Wars You Should Play

  • Avatar for Hoolo Hoolo 19 days ago

    From some interactions in a Discord server, it would appear that the Disgaea 5 demo was the full game that didn't close itself off after chapter 1, like it's supposed to do in the demo. Not sure how that would result in a delay, but similar things have happened (*cough* Yakuza 6 *cough*).

    Posted in Disgaea 5 Complete for Steam Delayed Until Summer 2018

  • Avatar for Hoolo Hoolo 24 days ago

    Pleasantly surprised by this development. I hope this means other publishers won't immediately write off the 3DS once the new year hits, I still have a need for more Etrian Odyssey, and X looks pretty amazing.

    Posted in Nintendo Promises New 3DS Software for "2019 and Beyond"

  • Avatar for Hoolo Hoolo 24 days ago

    Seems like Eidos is trying to take Lara in a more interesting direction. It definitely sounds more human than Uncharted (of which I've only played the first) or the other two Tomb Raider games after the reboot. Of course it's more than likely that the actual story will be a cliché-laden rollercoaster, but those can be fun to play, too.

    I'm reminded of the very first Tomb Raider, which I think only had like 4 or 6 human characters aside from Lara? Those original tombs and ruins were in the middle of nowhere, far away from human civilisation, whereas these seem to be much closer to towns and villages. How does that change Lara's actions? Does it change Lara's actions? I guess it does, if it ends her origin story.

    And how come the so-called villains always just happen to stumble upon the same ruins as Lara, anyway. What's up with that?

    Posted in In Shadow of the Tomb Raider, Lara Croft's Selfish Tomb Raiding is Bad

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