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SpoonyBardOL

  • Registered 4 years ago
  • Last active 15 hours ago
  • Post count 64
  • Reactions 40
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Recent comments

  • Avatar for SpoonyBardOL SpoonyBardOL 2 days ago

    This is probably the right choice, it would make a lot easier for new players to get into it, especially since that upfront subscription price pays for a lot of content if you've never played before. However the meat of WoW is always at the current expansion and it does nothing to keep players from being scared off by all the, well, everything.

    Posted in World of Warcraft Subscription Now Gives You Access to Base Game and Previous Expansions

  • Avatar for SpoonyBardOL SpoonyBardOL 2 days ago

    I've been unsubbed since the start of the year, but I re-subbed a few days before the patch hit to get ready. honestly I kinda wish I just waited another couple of weeks since there isn't a whole lot I can really do. I thought about leveling my Void Elf Mage, but the scaling issues have me reconsidering that until they adjust it.

    For a lark I went to the spawning point of that mob that drops the Chromatic Sword, at an early hour even, and it was crawling with players spamming AoE effects hoping to be the one that tags it when it appears. Think I'll check back in a few months.

    Posted in WoW 8.0 Is a Rough Start for Battle for Azeroth

  • Avatar for SpoonyBardOL SpoonyBardOL 9 days ago

    Super glad we got gyro controls for Switch, that version was begging for them. I might find it a bit easier to aim now.

    Posted in Fortnite Update v5.0 Patch Notes - All-Terrain Kart Added, Motion Controls for Fortnite Switch

  • Avatar for SpoonyBardOL SpoonyBardOL 26 days ago

    Speaking as someone who started with Fortnite on the Switch and mostly enjoyed the experience despite feeling kind of lost, this is exactly the mode I think the game needs. Even besides the ability for squads to team up for some mostly harmless fun, just the ability for newbies to jump into a safe zone to really suss out how the game works and feels to play will be a boon.

    Posted in Fortnite Playground Limited Time Mode Release Date is Soon

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    Are there any decent getting started guides for Fortnite? Particularly the Switch version?

    I gave the game a shot for the first time when it came out on Switch and I spent my first 50v50 match just trying to figure out the controls. The game is begging for a simple single-player arena for a player to mess around in private and get used to how everything works (unless there is such a thing and I just can't find it).

    Suffice to say I haven't come close to victory yet, but I'm intrigued enough to keep trying. But I get the feeling there are still some basics, or even some tricks of the trade, that I'm missing out on.

    Also, regarding the Switch version, it's absolutely begging for gyroscopic controls. Is there a way to enable them somewhere on the settings menu, or is it not possible right now? If it's not there, hopefully it's a feature Epic can add later.Edited last month by Unknown

    Posted in Fortnite for the Switch is the Best Version for Beginners

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    My God.

    They did it, they actually did it, those maniacs!

    Also, absolutely love the trolling of putting Ridley and Daisy both in the roster, but still keeping Waluigi confined to an assist trophy. A+

    Still kinda bummed about the lack of something like Brawl's totally bonkers story mode though.

    Posted in Ridley Stomps his Way into Super Smash Bros Ultimate for the Nintendo Switch

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    While I thought the first season had its problems, overall I enjoyed it more than I didn't, and I liked it a lot more once Sypha and particularly Alucard were brought in. Now that they're all together, I'm looking forward to the second season.

    Though there's no sign of Grant at all. This is clearly based on Castlevania 3, yet there's no sign of our favorite non-spider based wall crawler? I've heard the director of the series doesn't particularly care for him, and if so that's a shame, but it just feels wrong not to include him. His absence is downright distracting, honestly.

    Posted in Netflix's Castlevania Series Renewed for Season 3

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    I love the music in FFXIV, both the original tracks and the arrangements. The daytime BGM in Limsa Lominsa (Best starting city) has such a grandiose, yet comforting, sound to it, it's great music to kick off an adventure. Breaking Boundaries (max level job quests) and The Maker's Ruin (a phase of the 2.0 'final battle') are wonderful battle tracks.

    The obvious remixes are wonderful too, like Battle on the Big Bridge or Matoya's Theme, but it's the more surprising stuff I really enjoy. Like 'Good King Moggle Mog' , which uses the FF5 and 6 Moogle theme and sounds faintly inspired by 'This Is Halloween'.

    Conspicuously absent are FF4 tracks, though. We've had FF3. 5, and 6 stuff in the spotlight, with smatterings from 1 and 2 here and there, but very little from FF4. Makes me wonder if the next Omega raid will have us facing off against Golbez or Zeromus, or if it will continue the progression from Exdeath and Kefka and pit us against Sephrioth.

    Posted in Final Fantasy XIV's Composer Was "Literally Shaking" Listening to an Orchestra Performing His Music

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    Fallout 3 (or New Vegas? Or 4?) for Switch.

    We got Skyrim on the system and I think Bethesda was pretty pleased with it so I wouldn't be the least bit surprised by such an announcement.

    Posted in Bethesda May Be Teasing a New Fallout Announcement

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    The level design is what will make or break the game. While I am a bit worried at the suggestion that the levels are designed in a way that makes the new gear system feel mandatory, I'll remain optimistic. Hopefully they can strike a good balance.

    Mega Man to me has to have snappy, responsive gameplay, part of the reason Mega Man 7 didn't sit well with me. If the new gear system ultimately doesn't feel cumbersome, if it eventually feels 'natural' then that will do much to assuage my fears.

    Also that's the first time I'm seeing Block Man outside of a silhouette. Assuming his appearance doesn't change much when he becomes giant he kind of looks like a cross between Hard Man and Stone Man. I dig it. The reveal of the cast of Robot Masters was always one of my favorite things about anticipating a new Mega Man game when I was young so I'm especially looking forward to seeing the designs and names of all the others.

    Posted in Mega Man 11 Hands-On: The Polar Opposite of the Nostalgia-Laden Mega Man 9 and 10

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