Avatar for SpoonyBardOL


  • Registered 4 years ago
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Recent comments

  • Avatar for SpoonyBardOL SpoonyBardOL A month ago

    I'm cautiously optimistic. Also not a fan of the Minions and I had some concerns when it was announced, but when you lay out their record like that against the other options it's hard not to see the appeal.

    Frankly if this movie even just gives us bog-standard story but featuring the Mario cast I'll still show up to see it just to watch my man Bowser on the silver screen.

    Posted in The Super Mario Movie is in Fine Hands at Illumination Entertainment

  • Avatar for SpoonyBardOL SpoonyBardOL 2 months ago

    I am much more at ease with that new cartoon now that a proper new Mega Man game has been announced. Back when it seemed like that would be the only active Mega Man property once it began, after the (still tragic) cancellation of the Archie comic series, I was much more put off by it, especially that initial early design.

    But now? As your image caption says, sure. OK. You do you, weird little cartoon Mega Man. And if you convince enough kids to take a look at the original series, then all the better.

    And hey, it might even turn out to be decent! Wouldn't that be grand?

    Posted in 2018 Will be the Year of Mega Man

  • Avatar for SpoonyBardOL SpoonyBardOL 2 months ago

    I am waiting with bated breath for the Mega Man Legacy Collections (largely the second one, so we'll finally have portable versions of MM9 and 10), but I also hope they'll give us the Disney Afternoon Collection. The only thing I could see stopping that is some arcane legal nonsense with Disney.

    Persona 5 is a must, I can't imagine Atlus hasn't already had that conversation. FFXV is ambitious, but I won't be too disappointed if Square can't pull it off, since it feels kinda unlikely.

    But if they can pull off FFXV, maybe Konami could throw MSG5 their way too?

    Basically at this point I'm thinking of all the last-gen games I never got to play....

    Posted in 2018 Will Be the Year of the Switch Port

  • Avatar for SpoonyBardOL SpoonyBardOL 3 months ago

    I, too, wouldn't be surprised if a FNAF7 jumpscares us someday, but we probably won't see it until the FNAF movie is completed. Or, is canned. Whichever actually happens.

    But hey, who knows? I'm another one of those adult fans of the series that is endeared to it in spite of everything, I'll certainly be on board for more in the future. But if there isn't any more that's fine too, it's been a heck of a ride, both the franchise itself and everything surrounding it.Edited December 2017 by Unknown

    Posted in Is the Five Nights at Freddy's Series Really Done?

  • Avatar for SpoonyBardOL SpoonyBardOL 3 months ago

    I actually really like the sound of the 'weapon wheel', holding a button and flicking the right stick for an option is one of those things that has just become intuitive in modern game design and it's a smart thing to add to Mega Man as a solution to the clunky L/R rotation, or breaking up the action by pausing and manually selecting.

    I'm still a bit on the fence on the idea of Mega Man's armor changing with Robot Master weapons, since that sort of feature always felt like a better fit for his more advanced spin-offs to me, but as long as the modifications aren't super elaborate and kept along the lines of what we've seen so far it might grow on me. Might even spark some creative fanart 'what-ifs', it would be neat to re-imagine older powers as if they had armor enhancements too.

    The lack of a female Robot Master is disappointing, hopefully they weren't just bluffing when they said they had an idea that just didn't make the cut and we might see more in the future. It would really be a shame if Splash Woman were a one-and-done on the concept.

    Posted in Four difficulty Settings and No Female Robot Masters: 11 Things We Know About Mega Man 11

  • Avatar for SpoonyBardOL SpoonyBardOL 3 months ago

    I am pumped to finally have Mega Man 9 and 10 on a portable system.

    Now, where's that Disney Afternoon Collection for Switch, Capcom? It's not Mega Man related, so I understand why it wasn't announced today, but I can't imagine NOT putting it on the system at this point, unless there are arcane legal technicalities with Disney.

    Posted in Mega Man Legacy Collection 1 and 2 Coming to the Nintendo Switch

  • Avatar for SpoonyBardOL SpoonyBardOL 3 months ago

    I love the classic 8-bit look of Mega Man as much as any other fan, but I actually really like what I've seen of MM11 so far. It won't have the ratio issues that MM7 and (to a lesser extent) 8/& Bass had (specifically how much larger Mega Man was on the screen, slowing the action down and making the levels feel cramped), nor does it seem overanimated, the movement looks snappy from what I've seen so far. If it feels as tightly controlled as the 8-bit entries but looks as good as they're showing I am all for it.

    Plenty of fangames still out there to deliver the classic 8-bit feel anyway, they'll never go away as long as Capcom is fine turning a blind eye.

    Looking forward to seeing more of the zany Robot Master adversaries and whatever ridiculous plan Dr. Wily has now. Maybe he'll frame Roll this time around, he hasn't done that yet.

    Posted in Mega Man 11 Marks the End of a Long, Sad Period for Mega Man Fans

  • Avatar for SpoonyBardOL SpoonyBardOL 3 months ago

    The change to the side quest is a bummer, why on earth remove one of the more forward-thinking systems from the original? Does the game at least mark quest NPCs with turn-ins on the map, or point you to them, or are you still intended to track them down?

    Also I haven't gotten a clear answer on this: does equipment alter your appearances like in the first game? One of the more unintentionally hilarious bits from the first game was walking into serious cutscene wearing a clownsuit, but every single image I've seen from this game has the characters all in the same getup throughout.

    Pyra's design is just kind of disappointing and tedious, honestly. Yet another 'character that looks like she was designed by a horny 14 year old' is definitely a mark against the game for me, not necessarily enough to keep me from buying it, but I'll be shaking my head every time she's onscreen. I can't even get mad at anime being anime at this point, it's just... sad.

    Posted in Xenoblade Chronicles 2 Review: An RPG With the Heart and Soul of a Titan

  • Avatar for SpoonyBardOL SpoonyBardOL 4 months ago

    I was interested in this game, but then every time I saw one of the designs for the Blade characters I died a little inside. They're all ridiculous, and while some are just harmlessly ridiculous, most that I've seen are 'designed by a horny 14 year old' ridiculous.

    There's still a good chance I'll pick this up because I did love the original. The blade designs haven't killed my interest, but my interest has been dampened by quite a bit.

    Posted in Xenoblade Chronicles 2 Puts Fans Back Where They Belong: On the Shoulders of Giants

  • Avatar for SpoonyBardOL SpoonyBardOL 4 months ago

    Much as I love the original Spelunky, my fondness for the title is limited to the original edition, not the ports with the gussied up, allegedly 'better', art and music. The music, especially, lost a lot of personality.

    No gameplay footage yet so it's hard to say how this will look, but I'm hoping for them to include the original style of graphics and music and have a toggle for them or something.

    Also for it to end up on something besides PS4. Do we know if it's an exclusive or timed?

    Posted in Spelunky 2 is Happening