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docexe

docexe, Mexico City

  • Registered 5 years ago
  • Last active 18 hours ago
  • Post count 2,415
  • Reactions 2,456
  • Firsts 36
  • ...nah!

I have been gaming since I was six years old, back in the beautiful year of 1990 (man, I’m getting old XD). Graduated as an Industrial Engineer. Fan of anime, manga and comics. I’m partial towards the consoles and games from Nintendo and Sony, although I would probably play in every platform in existence if I had the time and money to do so. I’m a bit of a retro gamer, but without disparaging modern games. Unyielding fan of The Legend of Zelda and Mega Man, I will probably keep playing games from those franchises until I die.

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Recent comments

  • Avatar for docexe docexe Yesterday

    @Ohoni I think@VotesForCows expressed in one word exactly what I dread better than I could: The possibility of over regulation.

    I mean, I agree that a certain degree of regulation should exist in pretty much every industry in order to ensure companies operate effectively and not engage in abusive or ethically dubious practices. The problem I see is the risk of government overreach: Clueless politicians and legislators tackling issues that they don’t quite understand entirely, and in the process enacting overbearing or draconian laws that end being far wide-reaching than the specific abusive practices they were attempting to curtail, stifling other areas of the industry in the process and with ill consequences. It has happened in the past in other industries and repealing that kind of over regulation is not exactly a simple process.

    Nothing I have seen from the US legislators so far shows me that they really understand videogames better than they did in the 90’s. Heck! Just outright banning games with loot boxes seems like an excessive measure to me.

    Granted, I have to admit some degree of anti-government bias on my part here given that, as a Mexican, my life experience has taught me that 9 times out of 10 the government is way more likely to screw you over than actually protect you.

    In the end though, is not like I have any saying on this matter, so I can only hope for the best.

    Posted in Hawaii Moves Forward With Legislation to Regulate Loot Boxes [Update: The ESA Issues a Statement]

  • Avatar for docexe docexe Yesterday
  • Avatar for docexe docexe 3 days ago

    @LBD_Nytetrayn From what I’m seeing, it’s partly some resistance to change on the coming “digital era” by some of us, old hardcore gamers, partly exhaustions and exasperation given so many recent corporate shenanigans by the big publishers.

    Personally, I welcome the idea of a “Netflix for games” as most of the games I buy these days are in digital format anyway, but I’m not quite sure how viable it actually is right now. As the article points out, Microsoft can get away with putting all their first party games in a subscription service because they have so few exclusives right now, but Sony, Nintendo and the big publishers like EA, Activision and Ubisoft are unlikely to support a service like this in any steady manner, as it’s just not profitable enough for new releases.

    For that matter, it’s kind of frustrating how so few of the monthly “free” games at PS+ are actually worthwhile these days.

    Posted in How Xbox Game Pass Affects the Future of Microsoft's Console

  • Avatar for docexe docexe 3 days ago

    @benjaminlu86 Sigh… The fact that I dread legislation being applied to the game industry, doesn’t mean I’m in favor of loot boxes. Heck! I don’t even play games with loot boxes for that matter. The closest might be Xenoblade 2 with it’s “gathcha”-like mechanic for acquiring Blades, and yeah, I find it frustrating, but that’s besides the point.

    “If there are off-target effects of a legislation crafted by non-experts, that's probably fine.”

    No, not really. Indeed, I would argue that’s actually a massive Pandora box. History (both here in Mexico as well as in the US) is full of examples of legislation being passed by clueless legislators who in trying to address a problem ended just making things worse.Edited 2 times. Last edited 2 days ago by Unknown

    Posted in Hawaii Moves Forward With Legislation to Regulate Loot Boxes [Update: The ESA Issues a Statement]

  • Avatar for docexe docexe 3 days ago

    This here is one of the reasons why I dread legislation being passed to ban lootboxes and the like. At the risk of falling in the trap of the slippery-slope: Once laws that ban the sale of games with lootboxes to minors are passed, what prevents clueless politicians like this guy to push harder to include violent games in those laws as well?

    Posted in Kentucky Governor Suggests Violent Video Games Are Responsible for Mass Shootings

  • Avatar for docexe docexe 4 days ago

    @Flipsider99 Not every game can (or should, for that matter) portray romantic relationships in a realistic and/or healthy manner. But I think it’s a valid criticism that the vast majority of games with “romance mechanics” (as opposed to games where the romance is merely a part of the storyline not directly influenced by the player, like in most of the Final Fantasy games for example) tend to present relationship building in a very… well, “transactional” manner, for lack of a better word.

    In most games with “romance mechanics”, forming a relationship tends to boil down to saying what your love interest wants to hear and/or giving them gifts until you cross some arbitrary threshold in the “relationship values”. In some particularly extreme cases, it might even make you feel like one of those infamous “red-pill” pick-up artists.

    Of course, to be fair to the game designers, I understand why most of them go for that “transactional” model. Human relationships are incredibly complex in real life, and trying to abstract them to game mechanics that are “realistic” but still remain engaging for the player has to be extremely difficult. Even more so if the romance is not even the central point of the game.

    Posted in How Games Mess up Romance

  • Avatar for docexe docexe 4 days ago

    @benjaminlu86 One of the major risks I see is that legislators in the US (and elsewhere, if we have to be perfectly honest ¬_¬), tend to be extremely clueless about things like videogames and the internet. The fear I have is that the regulations they impose might not be limited solely to lootboxes or other predatory micro-transactions, but impact other aspects of games or the game industry as well, not to mention the possibility of setting a troubling precedent for further restrictions down the line.

    Unfortunately, the fact that so many companies in the industry decided to push the line with the micro-transactions, rather than actually engage in self-regulation as they should have, means that legislation being passed on the matter might be inevitable.

    Posted in Hawaii Moves Forward With Legislation to Regulate Loot Boxes [Update: The ESA Issues a Statement]

  • Avatar for docexe docexe 5 days ago

    A lot of gamers don’t like the idea of “games as a service”, and there are aspects of the model (loot boxes, pay-to-win mechanics, just micro-transactions in general) that merit concern. But frankly, I’m more optimistic about this model than about the franchise annualization that became rampant during the later half of the PS3/X360 era. That model was indeed untenable, and I can’t help it but think that continuing it would only have led to the AAA side of the industry crashing and burning.

    Besides, not having to produce yearly iterations might actually allow some of these studios to, you know, actually innovate in terms of game design and mechanics.

    Now, if the trend continues and even EA and 2K abandon yearly iterations of sports games for roster updates and patches, I wonder if Activision will follow suit and move Call of Duty from annual releases to just three service games with different styles for different players (a game set in WWII, a “Blacks Ops” game set in the present, and a game set in the future or whatever Infinity Ward decides to do).

    Posted in Assassin's Creed and Rainbow Six Siege Point to the Decline of Annual Releases

  • Avatar for docexe docexe 5 days ago

    @SargeSmash Yeah, some people will look at this as a “victory for gamers” or something along those lines, but I see it with dread. The potential for a bad legal precedent that might led to further draconian regulations is there after all.

    In any case, I said it before but it merits repeating:

    I have to give it to DICE as well as to EA’s board of directors: Guys, it takes a rare combination of greed, idiocy and incompetence to not only kill the goose that lays the golden eggs, but also start a fire that may raze the entire farm. Yet, you guys actually achieved it, so bravo!

    Posted in Hawaii Moves Forward With Legislation to Regulate Loot Boxes [Update: The ESA Issues a Statement]

  • Avatar for docexe docexe 6 days ago

    I have read (and for that matter, watched) a lot about Xenogears along the years (to the point that I pretty much know already what the story is about), but I haven't really played it yet.

    That's definitely one gap in my gaming experience that I have to remedy one of these days. It's definitely on my list of games I shall play before I die.

    Posted in Why Xenogears Remains Enduringly Popular on its 20th Anniversary

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