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I am a video game enthusiast who likes to write about the things in their designs that pique my interest.

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Recent comments

  • Avatar for jmsebastian jmsebastian 24 days ago

    Seems like Nintendo can't wait to cut off all support of the Wii U. That's a shame given that Wii support really only just this month was put out to pasture.

    This is why the digital only future of video games is dark. Companies can take away whatever they want, whenever they want, consumers and historians be damned.

    Posted in Tropical Freeze Abruptly Disappears From Wii U eShop Ahead of Switch Release

  • Avatar for jmsebastian jmsebastian 2 months ago

    I wonder how much work will have to be redone once Sony launches their new platform? There is no way this is coming out for the PS4, and unless Square Enix already knows the specs of the next iteration, I have a feeling there is a lot of effort spent that will be thrown out in 12 month's time.

    Not sure Square can afford to lose buckets of money on this game the way Sony could with The Last Guardian. Obviously there are more FF7 fans than Team ICO fans, and therefore many more potential sales, but I just don't see a FF7 remake coming even close to having the same impact as the original and even trying is a pretty foolish endeavor.

    For the company's sake, I hope it ends up selling well, but I doubt it's going to satisfy existing fans. They'll have to rely on people who have never played it before.

    Posted in The Final Fantasy VII Remake Isn't Coming Out Any Time Soon

  • Avatar for jmsebastian jmsebastian 3 months ago

    I've really only played the original and 64, but for me it's no contest between the two. The original is simply more impressive. Yes, it has some crippling slow down and your partners can literally block you from shooting anything but them for long periods of time, making the game much harder than it should be, but the personality and ideas behind it were so good, Nintendo has yet to even think of another story to try to tell with the characters (Star Fox Adventures doesn't count).

    The fact that they've only been able to iterate on the original shows how incredible it was. Plus, I'd take the babbling voice samples from the characters over the voice acting from the other games every single day of the week. Giving them actual voices ruined the charm (even though the original kind of did that by having Fox talk at the end).

    Posted in The Original (And Best?) Star Fox Celebrates its 25th Anniversary

  • Avatar for jmsebastian jmsebastian 3 months ago

    Great we write up, Kat. I was one of those kids who got sucked into the world of RPGs via FFVII and was hungry for whatever Squaresoft could throw at me.

    Xenogears always felt more impressive to me as an experiment than a game. I loved the art and overall presentation, but just could not get into how combat for the Gears worked, and found it frustrating to play. I might just go back and try to finish it now, though.

    Posted in Why Xenogears Remains Enduringly Popular on its 20th Anniversary

  • Avatar for jmsebastian jmsebastian 5 months ago

    I really should give Gravity Rush 2 another shot. It started out really strong for me, but a lot of the challenges through the middle portion of the game are incredibly frustrating due to the cramped environments and strict time limits. It's easy to get confused on where you are in relation to everything else. It felt like a chore compared to the first game in many ways, which is a shame because the original was such a breath of fresh air compared to its contemporaries.

    Sometimes stepping away from a game and coming back to it can work out, though, so hopefully that'll happen.

    Posted in Why Gravity Rush 2 Is Elevated by Its Amazing (and Still Flawed) Final Act

  • Avatar for jmsebastian jmsebastian 7 months ago

    @Thad I don't believe the game has ever been released outside of the original Saturn run, unfortunately. While some Saturn games did end up coming out to Xbox Live and such, many of them have become lost to time due to poor preservation by the companies that developed them or what have you. The Saturn seems to have been overly effected by this, but that could just be my perception.

    Anyway, the game runs perfectly fine using Mednafen, which is probably the best Saturn emulator that exists. Takes some effort to get working, but the play experience is smooth. Definitely worth checking out if you really want to play it. I'd only suggest tracking down a real copy if you have a lot of money to spend on frivolous stuff. Panzer Dragoon Saga is a great game, but the price it goes for is hard to justify, regardless of game quality.

    Posted in New Interview Reveals the High Expectations That Doomed the Classic RPG Panzer Dragoon Saga

  • Avatar for jmsebastian jmsebastian 7 months ago

    @Toelkki I would not be surprised in the least. And rather than deal with an individual, Nintendo just figures it's easier to apply a blanket "solution" rather than deal with real problems.

    YouTube has worked hand in hand with companies like Nintendo, and more seriously, their advertisers, to make life as difficult as possible for anybody who puts videos online. It's all out of fear that the multimedia cartels will sue them out of existence. Their relationship with Nintendo is probably the most extreme that I'm aware of. I don't know of any other video game company that punishes video makers so aggressively.

    Certainly makes me less inclined to watch YouTube or buy products from Nintendo anymore. Kind of regretting buying Samus Returns now instead of just streaming AM2R or something.

    Posted in Video Creators Under Nintendo Creators Program Can No Longer Live Stream Nintendo Games

  • Avatar for jmsebastian jmsebastian 7 months ago

    If the cutscenes could have been skipped, it would have eliminated about 80% of what I didn't like about the game. It's always frustrating when games don't let you skip scenes. It's just a lot worse when the scenes you have to watch are from Other M. Other M is why I hope Sakamoto has nothing to do with Prime 4. He's proved he can't be trusted with his own series.

    Now, if we're talking about how Other M plays, it's pretty enjoyable. I found switching between first person and third person mode to be a bit jarring at times, and I do wish they had pushed the puzzle elements of using first person mode a bit more. As it is, it feels a lot more like a gimmick than a well thought out integrated mechanic. It's useful in boss fights, of course, especially the last one, so it's not terrible, by any means.

    I still look forward to the day Nintendo tries a 3D Metroid game that's in third person again. It seems like a no brainer to me, just make it a bit more Tomb Raider and I think you've got a winner. As it is now, Other M is the only thing we have, and its design is a lot closer to 2D gaming conventions than 3D.

    Posted in Metroid Game-by-Game Reviews: Metroid: Other M

  • Avatar for jmsebastian jmsebastian 7 months ago

    @discohospital I'm glad that you can be more optimistic about the behaviors of companies like this, but given the trends in the industry, that is not something I am afforded. As more money is at stake in video games, and how easily a single failure can bankrupt a development studio, developers and publishers are becoming more and more ruthless. Sega has a long history of antagonism towards fans, even with regard to games that were released more than a decade ago with no new entries in the series anywhere on the horizon.

    Atlus knows exactly what it is doing by attacking the developers of the emulator. They want to scrub emulation out of the public consciousness, just like Nintendo does (while simultaneously making money off of it) because they don't want people to realize that anything exists outside their realm of influence. Frankly, I would prefer an Atlus that is just so out of touch with the gaming community that they would just be ignorant of this and that's why thy would file a takedown claim on something they have no right to take down.

    Sadly, the truth is they are probably aware they have no real authority to tell them to take it down, but the way companies have caved to "rights holders" in order to steer clear of costly litigation has provided incentive for companies to simply abuse the system. That is all that this is. Abuse.

    There are plenty of things to love about video games, and I believe that the people who actually make them (devs, artists, actors, etc.) are among the most creative professionals working right now. But the people who own these mid to large sized studios and the publishers even moreso care about money first and everything else a distant second, if at all. They are not looking out for your interests and I would urge you to always be wary of any action that a company takes. Odds are if it's good for them as a company, it isn't good for you as a consumer.Edited September 2017 by Unknown

    Posted in [Update] Atlus Issued a DMCA Takedown on a PS3 Emulator Patreon Over Persona 5

  • Avatar for jmsebastian jmsebastian 7 months ago

    @Funny_Colour_Blue It would depend on how my content was used. I would be upset if someone took what I had made and tried to pass it off as their own, but that is about the only circumstance. I write as a hobby and you better believe that the more people see what I've written, the more happy I am, regardless of where it appears. Were I to make a game, I would definitely not be upset that said game could run on an emulator.

    You are tying this back to the piracy argument, but there is nothing about the emulator that bars players from purchasing the game, which could then be played on an emulator. Remember, the game images had to come from somewhere, likely somebody who bought it. And I am extremely confident that anyone savvy enough to run a PS3 emulator is not going to be confused about what platform the game was originally made for, thus Atlus' argument that they just want to protect the players from a bad experience is talking about a use case that essentially doesn't exist.

    I just don't see how Atlus is being anything but paranoid and controlling about this whole situation. They are losing absolutely nothing by this emulator existing and having their game mentioned. This is a clear case of a company choosing not to understand how modern interactions with products work. Heck, this kind of scenario is even modern.

    Posted in [Update] Atlus Issued a DMCA Takedown on a PS3 Emulator Patreon Over Persona 5