Avatar for mobichan


Reggie Schreiber, Dublin, Ca

  • Registered 3 years ago
  • Last active 4 hours ago
  • Post count 468
  • Reactions 111
  • Firsts 0

Owner and sole developer at Pixel Licker LLC. I make retro games and will be happy if I can wake up each day and push pixels for a living.

Achievements (8/13)

  • Breaking the ice Posted your first comment.
  • Poster boy Post ten or more comments.
  • Chatty Kathy Post 100 or more comments.
  • Prolific Post 1,000 or more comments.
  • Early adopter Already had a Gamer Network (Eurogamer) account before USGamer launched.
  • Launch partner Registered an account before or during launch week.
  • What a face! Uploaded a profile picture.
  • Teacher's pet Visited the staff page.
  • Reactionary Posted 50 article reactions
  • Fastest Finger Firsted 10 articles
  • Relaunch Partner Visited the site on the day version 2.0 was launched.
  • Upwardly Mobile Visited the site using your mobile phone.
  • Potent Portable Visited the site using a portable device, like an iPad.

Recent comments

  • Avatar for mobichan mobichan 2 days ago

    Does anyone know who actually engineered the Nintendo mini consoles? If it wasn't internal, I would be curious if those folks could take a crack at Sega's hardware. Until then my Gen1 Genesis still works and so do all my emulators.

    Posted in AtGames is Powering the Sega Genesis Mini According to Deleted Tweet

  • Avatar for mobichan mobichan 23 days ago

    @otenko time to go live in the woods, away from civilization. Every game you play, every piece of electronics you own and every piece of food you bought from a store was most likely connected to a bad egg somewhere in their organization.

    As a game developer, I can tell you that there is never going to be a studio where something you disagree with isn't tied to at least one employee. The world is full of gray areas and no one is perfect.

    Posted in MidBoss and GaymerX CEO Steps Down After Allegations of Harassment

  • Avatar for mobichan mobichan 24 days ago

    @otenko why would you hurt the developers who worked hard on the game just because their boss was a bad egg? I assume he didn't make it alone?

    Posted in MidBoss and GaymerX CEO Steps Down After Allegations of Harassment

  • Avatar for mobichan mobichan 28 days ago

    Unions seem like such an odd thing to me in a creative field like games. I can understand if you are a cog who just does it for a paycheck. But working on a game can be very satisfying, creatively. And that is very often the motivation to work insane amounts of extra time.

    I think a bigger issue is that many people got into game development to work on the things they are passionate about, but end up on things they are not passionate about. And the easier path in that situation is to work for your paycheck, try to find something to be happy about and wait it out until a project you like comes around. I think most people who end up in this position become victims of layoffs before that magical project ever emerges. And this is because the games industry is very volatile.

    Another thing to consider is that outsourcing became a big thing a decade ago and that helped cement the cost of in-house talent as something that is not sustainable by most companies. As games become more complex, they require more resources and paying fulltime wages for that is often not affordable.

    I can only speak of how things are in the US, so maybe conditions are different abroad.

    Posted in Pro-Union Advocates Show Up in Full Force at GDC Union Roundtable Discussion

  • Avatar for mobichan mobichan A month ago

    I think the way she answered the questions about crunch really highlight the reality that exists in the industry. Workers usually fit into a few categories: super passionate people who really want to focus on honing their craft (and nothing else), passionate people who want a balance between work and non-work and people who are working for a paycheck but probably aren't very passionate about what they are working on.

    The big games that everyone gets hyped about don't happen without a big mix of all of these types of people. And this leads to those who are passionate and able to sacrifice more being at philosophical odds with those who are more moderate about their passions. I loved working my ass off in the industry. I was super passionate and didn't care about work life balance. I don't regret it at all. What made me walk away from it was that I wasn't always passionate about what our studio chose to work on and decided that being an independent developer allowed me more freedom and control of my daily endeavors. But it didn't mean that crunch went away. It just meant that I needed to decide if my game's schedule was more important that new features or content. And these aren't things anyone can understand until they have worked in the industry.

    Unionizing isn't going to change the type of people who work in the industry. What it will do is stifle the super passionate devs from hiring full-time staff unless they have enough capital to soften the increased development time they will probably need. Or they will continue to release products that don't push many boundaries.

    Posted in IGDA Director Says Capital, Not Unions, Will Keep Game Development Jobs Secure

  • Avatar for mobichan mobichan A month ago

    Please let the online play be decent. I just have flashbacks of Third Strike matches on the xbox360 where I clearly won and seconds later (after the win sequence) I would see the rollback kick in and show I lost. This happened dozens of time in the few hundred matches I played.

    People who say “arcade perfect” shouldn’t forget that crap like that can’t happen in an arcade.

    Posted in See How the Classics Fare in HD as We Play Street Fighter 30th Anniversary Collection

  • Avatar for mobichan mobichan A month ago

    @SIGGYZtar I think Street Fighter is probably getting special consideration since it brings more online gaming to Switch. Not one game on the Genesis would do that (as much as people would want it for games like Streets of Rage). But that just a guess.

    Posted in Sega Genesis Collection Announced for PS4, Xbox One, but Not the Switch [Update]

  • Avatar for mobichan mobichan A month ago

    I am really curious who is working on this for Sega. i think that will cement whether a lot of people end up buying it.

    As for the Switch, isn't it reasonable to assume Genesis games will appear on VC whenever it is launched? Releasing a collection would undermine the "nickel and diming" policy Nintendo loves so much. I mean, don't you really want ANOTHER way to buy Altered Beast for way too much money on VC?

    Posted in Sega Genesis Collection Announced for PS4, Xbox One, but Not the Switch [Update]

  • Avatar for mobichan mobichan A month ago

    His ratings system would be the best ratings system. He kids you not. (sigh.... u_u ). Wasn't there a recent study that posted results saying that violence is NOT linked to video games?

    Posted in Here's Who Will Be Attending Trump's Meeting to Discuss Video Game Violence

  • Avatar for mobichan mobichan A month ago

    @MetManMas Rygar was great for its time. Also, Onimusha, Genji, Shinobi and Chaos Legion. What I wouldn't give for an Onimusha remaster collection. It is basically unplayable on an HDTV connection.

    Posted in Five Years Later, Metal Gear Rising: Revengeance Is a Relic of a Bygone Era