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phoenecia

David Simmonds

  • Registered 5 months ago
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  • Avatar for phoenecia phoenecia 2 months ago
  • Avatar for phoenecia phoenecia 3 months ago

    Doc briefly mentions that he thinks that Half-Life 2 and Rage's endings are the same. I think the difference is context. In Rage you're sort of just going through all these shooting galleries and the ending just sort of happens out of nowhere. In Half-Life 2, as soon as you see the Citadel at the start of the game, you know how the game will end. I'd say the ending is actually 3 hours long, and starts once you return to City 17 near the end of the game.

    Posted in Axe of the Blood God Finally Reviews Pillars of Eternity 2: Deadfire

  • Avatar for phoenecia phoenecia 4 months ago

    I finished Ni No Kuni 2 and mostly have the same feelings as you two do. I really liked the art direction and the kingdom building, but found about half of the game to be either underdeveloped or inconsequential. I also thought the game had a strong opening that the game never really delivered on. It's kinda sad when you finish a game and you get this melancholy because you spent a few dozen hours with these characters and there's still so much you wanted to know about them.

    And Kat is right. The overworld was uuuugly.Edited 3 times. Last edited April 2018 by Unknown

    Posted in Axe of the Blood God Figures Out Where Ni No Kuni 2's Story Went Wrong

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