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Victor Hunter

  • Registered 4 years ago
  • Last active 5 hours ago
  • Post count 67
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Recent comments

  • Avatar for victorehunter victorehunter 9 days ago

    *throws out all the hdmi gear and homebrew that I JUST got running on my cube solely for the purpose of playing this game in the best quality possible*

    Stoked about this though. This game absolutely deserves a second chance.

    Posted in Final Fantasy Crystal Chronicles Gets a Surprise Remaster for Switch and PS4

  • Avatar for victorehunter victorehunter 27 days ago

    There's a point in the episode where you both talk about how you miss having multi-character parties and that modern RPGs have skewed too far towards single-character action. I'm inclined to agree but I think that the series that has struck a really nice balance for me is Tales of. Being able to select three or four characters from a likeable ensemble, customizing their loadouts, stats, gear, etc. on a really granular level, and then still getting satisfying action combat is something that the Tales games still do amazingly well. Though I will admit that the past three or four main entries have suffered from another tragedy of modern RPG design that you touched on; no overworld maps. Just bland interconnected field-like areas. I'll gladly take the charm of a representational world map any day.

    Posted in 5 Things We Miss Most From Classic RPGs

  • Avatar for victorehunter victorehunter A month ago

    Ooooh I love this. I'm a sucker for bizarre ports and transpositions. also had a terrible port of Sonic Jam that I adore.

    I'll also stand up for the touchscreen FPSs of the DS era. At the very least it's a kind of game that will just never be made again. Even Goldeneye Rogue Agent on DS is kind of cool. This article could have been almost entirely bizarre James Bond ports though. Every 007 for handhelds in the 2000s was bonkers. Quantum of Solace DS with the sideways book control scheme. And Nightfire on GBA was an FPS that almost made it work.

    I only wish that the Metal Gear Solid port saw the light of day. What a treat that would have been. Great work as always, Nadia!

    Posted in Once More, with Weirdness: 8 of the Strangest Ports in Video Game History

  • Avatar for victorehunter victorehunter 2 months ago

    @Vanderdulpp Nah! Mario RPG was actually the first RPG I ever played. I remember being at Blockbuster and asking my mom what 'RPG' meant and her telling me that it's just a made up word. Still never finished it but I love it. Especially the music.

    Posted in What's Your Favorite Sprite-Based RPG from the Era That Inspired Octopath Traveler?

  • Avatar for victorehunter victorehunter 2 months ago

    Live-A-Live. It has an amazing early Yoko Shimomura soundtrack, different storylines that all play different enough to feel fresh, and some really charming storytelling. It was also the basis for my guiltiest of pleasures, The After Years. If there's any Square game that deserves a re-release and an official translation, it's Live-A-Live. I'd also be interested to see if it inspired the multi-path element of Octopath Traveller.

    Honourable mention goes to Tales of Phantasia. Other than IV it's probably the 90s JRPG that I've played all the way through the most.

    Posted in What's Your Favorite Sprite-Based RPG from the Era That Inspired Octopath Traveler?

  • Avatar for victorehunter victorehunter 4 months ago

    Pokemon Red, Killer7, Metal Gear Solid 2, The World Ends With You

    Runners up included Elite Beat Agents, A Link to the Past, Wind Waker, Live-A-Live, Sonic Adventure.

    Posted in What Four Games Would You Say Helped Define You?

  • Avatar for victorehunter victorehunter 6 months ago

    Caty already picked my number one, but my runner up is a doozy:

    Castlevania 64/Legacy of Darkness

    I've played through both of them several times each and every time I figure out something new or make use of a mechanic I didn't even know existed. Sure, the hit detection is garbage, there are cheap deaths everywhere, and it lacks the love and care that it's cousin, Symphony of the Night, got. But damnit it can be a real blast when you know where you're going. The characters are all full of personality, the cutscenes are fantastic, and the four different characters for the main story feel unique. When I'm not suffering from cheap deaths I have a genuinely amazing time with these games. Deep in my heart of hearts I hope that they get some kind of re-release or find some way to return to the zeitgeist. There's some honest-to-god good game in there.

    Posted in What's Your Favorite Critically or Fan-Panned Game?

  • Avatar for victorehunter victorehunter 9 months ago

    I managed to get Resident Evil 7 and Breath of the Wild done just under the wire. I still need to catch up on a few others though; Persona I'll probably tackle waaaay down the line but Nier I should get around to relatively soon. Odyssey is going to require a Switch which I don't see happening in the immediate future. Same goes for the Resident Evil Revelations Collection. I'm also way behind on Pokemon. I still need to get around to the first Sun and Moon let alone Ultra. And that's just the big name releases. I've got plenty of indies on my "eventually" list.

    Posted in USgamer Community Question: Which 2017 Game Did You Miss out on That You Still Really Want to Play?

  • Avatar for victorehunter victorehunter 9 months ago

    Itahana's artwork for this patch might be one of my favourites so far. It's really got a Chocobo Dungeon/Crystal Chronicles look to it that I just love. And it's nice seeing characters that don't usually get featured on promotional art.
    And as a huge FFIII fan I'm glad the new PvP arena is located at the Crystal Tower.
    Still waiting on the ability to bring Chocobos into dungeons that they announced more than a year ago, but the quality of life changes coming are really appreciated, especially for glamours.
    I'm going to make a very real effort to get to at least one of the Fan Fests this time around.

    Posted in Final Fantasy 14 Patch 4.2 Offers the New Glamour System We All Wanted

  • Avatar for victorehunter victorehunter 9 months ago

    Thanks for reading my novel about Pokemon! Wasn't expecting that.

    Also, if you want to keep the "Pokemon is an MMO" metaphor going, investing in a new iteration is kind of like paying your subscription fee for that season. Which I will still gladly do rather than having a single Pokemon Client that gets updated every year. Patching and updating like that digitally means limiting the availability of those intermediate points that are valuable to the series. I understand Kat's distaste for playing through the story mode again, but when the developer's have proven they can make meaningful sequels like Black/White 2 I don't want to remove that possibility from the table.

    I think the solution that would please people like Kat who are in it for the late game content, would be to have some kind of companion app that comes out alongside the release of the full game with a focus on competitive battling and team-building. Something more akin to a Pokemon Stadium. A Switch app that exists purely to receive an update anytime there's new developments in the battle system. And players use that to exclusively focus on combat while maybe earning points that can be used to transfer items to the main games or something like that. I guess Pokemon Battle Revolution, but good?

    Also, shout out to Xenoblade X's soundtrack. People heap a lot of totally justified praise on XC and 2, but X had some killer tracks. I'm hoping for a Switch port just so more people get a chance to play it.

    Posted in Axe of the Blood God: Our Xenoblade Chronicles 2 Review and Secret of Mana Report #3