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Walking Further: Delving Into Visual Novels

With this week's release of The Walking Dead: 400 Days, a whole lot of you are doubtless going to be hungry for more story-heavy action soon. Here's a roundup of some other experiences you might want to try.

Inside the Creative Assembly Game Jam 2013

Eurogamer's Martin Robinson reports from this year's Rezzed Game Jam in the UK, home of some truly creative takes on the '80s as a theme.

Mega-Recharge: Is Capcom in the Process of Giving Mega Man an Extra Life?

Mega Man's inclusion on the Super Smash Bros. roster may hint that Capcom's robot is set to rise again.

On Not Being One of the "Cool Kids"

Ever felt your tastes were just slightly out of step with everyone else? Pete certainly has. Embrace your weird and wonderful tastes -- it makes conversations about gaming more interesting for everyone!

It's Time to Face the News: Microsoft's Image Problem

Microsoft is in dire need of someone who will represent them in the court of public opinion.

A Life Less Ordinary: Living a Virtual Life

"Life sims" are an interesting spinoff of the strategy and RPG genres, and with the current popularity of Animal Crossing: New Leaf, they're at the forefront of the public's attention at present. Pete investigates some of the most intriguing examples over the years.

How Hotline Miami is Like BDSM

Eurogamer's Ed Smith explores the strange, cruel world of Dennaton's brutally violent hit, recently released for PS3 and Vita.

Merely Wires and Lights in a Box

55 years later, Edward R. Murrow's cautionary address for a growing medium is still relevant

In Monster Hunter, It Takes a Village to Raise a Child...

...to kill monsters, that is.

MSX: The Little Hybrid That Could

30 years ago, two companies teamed up to create a global computer standard. Great video games were the guest of honor.

Top 10 Pride-Swallowing Moments in Gaming History

Microsoft's Xbox One reversal has us reflecting on some of the medium's biggest blunders, reversals, and retractions.

For the Future's Sake, I'm a Collector

Pete contemplates how having shelves full of physical games might be good for the gaming medium in the long run.

Ouya or Ou-Nah?

Eurogamer's Dan Whitehead looks at the Little Android Console That Could... but can it, really?

Final Fantasy Born Again

Eurogamer's Simon Parkin takes a closer look at how Square Enix is doing its best to fix the "problem child" of the Final Fantasy family.

What Does "Final Fantasy" Mean to You?

We look back in series history and see how we ended up with an action RPG as the franchise's latest.

When Bad Isn't Bad

Have you ever played and absolutely adored a game that press and public alike seemed to despise? The USgamer team gives its thoughts on a selection of favorite "underdogs" through the years.

The Complicated Legacy of Penny Arcade

Whether you love or hate Mike Krahulik and Jerry Holkins, you've probably got good reasons for it.

Why Animal Crossing Succeeded Where Social Games Failed

Seemingly everyone is playing Nintendo's new life sim at the moment -- even those who would never normally touch social games. What's Nintendo done differently to the hundreds of Facebook game developers out there?

Dreamfall Chapters Dev Disagrees with George Lucas on Storytelling

Lucas claims games are still waiting for a Titanic-style storytelling success; Tornquist isn't so sure. Eurogamer's Tom Phillips reports.

Prison Architect Dev Introversion Explains Indies' Trouble with Retail

Eurogamer's Tom Phillips reports on an eye-opening talk at the recent PC and indie games show Rezzed.

BioShock Infinite: America's Fairground

Chris Donlan goes in search of Columbia's origins.

The Deleted Scenes of Deus Ex

Dissecting a masterpiece with the original designers, and the original design document.

Nintendo Gets Into the Game

Three decades ago, Nintendo parlayed a single arcade hit into a home gaming dynasty that remains strong to this day. Their secret? A strong belief in quality, the cutthroat pursuit of profit, and an occasional dash of humility.

The Rap Game[r]

"Xenogears, that's the type of game that relieves my fears." We're right there with you, Del.

Pre-Owned is Back on the Table - But at What Cost?

After Microsoft's dramatic 180, Eurogamer's Wesley Yin-Poole seeks out a variety of opinions on the complex used games issue.

Is There Such a Thing as Too Much Mario?

Jeremy and Brendan attempt to disagree without resorting to personal attacks in USgamer's first Point/Counterpoint column.

I Wish Microsoft Kept Its Awful Xbox One Policies

The quick reversal of anti-consumer policies is nice, but Microsoft and other companies are now likely to take the wrong lessons away from the debacle.

Microsoft Restores Game Ownership and Expects Us to Smile

Eurogamer's Tom Bramwell believes that for Microsoft's reversal to have meaning, it must be matched by deeper change.

Does Animal Crossing Stress Anyone Else Out?

Not sure if she's doing it wrong, Olivia questions whether or not Animal Crossing: New Leaf is a management sim blessing or a holy-crap-there-so-much-to-do-and-I-want-the-best-town-ever-right-now time-sink curse.

Gender is Carefully Balanced in The Last of Us

Gender equality in video games is an important talking point in our community. With this in mind, Olivia takes a look at how well Naughty Dog handles gender roles in The Last of Us. Warning, this article contains spoilers.

The Tetris Effect

Some games have a habit of inserting themselves into your waking life; which ones have consumed you?

I Shall Give You Endless Earth: An Ar Tonelico Retrospective

JRPG developer Gust may be best-known for its Atelier series, but as Pete discovers, its other franchise Ar Tonelico is well worth exploring too.

What We Liked and Didn't Like at E3

Channeling the powers of Joaquin Phoenix in Gladiator, we've each got one thumb up and one thumb down for what we saw at E3.

Need for Speed: Rivals vs The Crew

The next-gen car combat genre is heating up, with a familiar name and a brand new one ready to go wheel to wheel.

Why Did Atari Fail in Japan?

30 years ago, Atari made its official debut in Japan, hoping to go toe-to-toe with upstarts like Nintendo and Sega. It bombed hard.

The E3 2013 Prospectus

Do you invest in gaming trends? Let our team of seasoned professionals tell you where to place your bets coming out of the big show.

Bleszinski's Attack on Used Games is Flawed Logic

Cliff Bleszinski claims that triple-A can't function with used and rental games around. Does he have a point?

Next-Generation Graphics: It's All in the Details

Screenshots and grainy YouTube videos don't paint the best picture of some great-looking games.

How I Was Made to Like Batman: Arkham Origins

At E3, Warner Brothers went to great lengths to showcase a game that looks and feels too much like its predecessors.

That Difficult Second Screen

Eurogamer's Christian Donlan ponders the prevalence of second screen interactivity at E3.

"Gritty" and "Mature" Aren't Synonyms

We saw quite a few games at E3 obviously shooting for adult audiences, but making something dark isn't the only way to be mature.

Why The Last of Us is the Opposite of Uncharted

Eurogamer's Tom Bramwell gives us a timely reminder not to judge games by their E3 clich├ęs.

Three Companies, Three Philosophies

We're well and truly in the next generation of console gaming now, and it's the first where Microsoft, Sony and Nintendo are doing things markedly differently.

Forza 5 vs Gran Turismo 6 vs Driveclub - E3 Comparison

Three new racers. Three different platforms. Which one took pole at E3?

25 Years Later, The Spirit of Super Mario 2 Looms at E3

Between Donkey Kong Country and Super Mario 3D World, Mario's most oddball adventure is seeing a modest revival.

Do You Have a Question for Suda51?

I'll be sitting down with Goichi Suda on Thursday, and I want to bring along a question from you.

Square Wants to Know: Do Gamers Want a Modern Turn-Based Final Fantasy?

An interview with the creators of Lightning Returns yields an unexpected (but intriguing) turnabout.

E3 Press Conferences Aren't for Everyone

Did you watch any of the E3 press conferences hoping for something a little different to what you saw? You're not alone.

War Never Changes

As we enter the next generation and are still confronted with an endless barrage of guns and cars, are we handing over money for old rope?

Welcome to USgamer

What is this place? Who are we? What are we all about? Find that out and more as we welcome you to USgamer, a brand new video game site from the makers of Eurogamer.net

Our E3 2013 Hopes and Dreams

The team here at USgamer let you in on our most anticipated titles of E3 2013.

Ten Great Bullet Hell Shooters

Are you ready to challenge the barrage? Here's ten of the best danmaku shmups on all platforms.

Flying Laser Jesus and Gaming's Citizen Kane

What does Florentine Renaissance art have to do with cultural acceptance and the industry's creative stagnation?

Freemium Makes Good Games Suffer

PopCap's recent announcement that Plants vs. Zombies 2 will be free-to-play has many players concerned - and with good reason.

Battling to Stay Online

As worrying details of the next gen emerge, what should we make of the recent Battlefield 1943 outage and EA's tardy response?

One Dev's Jump to Sony's Indie-Loving Handheld

The story of how a young developer from the UK made the jump from iOS to the "hipster of the games world."

Who Spilled Hot Coffee?

The man who uncovered gaming's greatest sex scandal.

Curtains for You: The History of Bullet Hell

An exploration of the shmup genre's most challenging offshoot.

Essential Famicom Games from the Pre-NES Days

Seven games that made Nintendo's first console a juggernaut before it ever reached America.

The Most Essential MSX Games of All Time

Key titles from the most successful Japanese game system you've probably never played.

The Quest for Shadow of the Colossus' Last Big Secret

Eight years after its release, there remains a group of secret-seekers looking to unearth Team Ico's final mystery.

Why Xbox Failed in Japan

The inside story on Microsoft's greatest challenge: breaking into the Far East.

The Deleted Scenes of Doom

Exploring the game that could have been, and the legacy that never was.

Sid Meier's Cultural Victory

"If there's anything in reality that's not fun, we'll change it."

Plastic Soul: One Man's Quest to Build an AI that Can Create Games

ANGELINA designs video games - and has questionable views on human morality.

Inside Japan's Indie Scene

A plethora of Japan's most promising independent developers did something unusual recently: they met each other.

Metatext: Separating the Player from the Character

Ever get the feeling your video games are talking to you? You may not be crazy after all....

The Ten Best PC Games

The list of PC games goes on and on and on, but we've got it down to a top ten. There's something for everyone here, from stellar RPGs, first-person shooters and challenging puzzlers.

What I Want from The Last of Us

In anticipation for Naughty Dog's upcoming survival action game The Last of Us, I've made a wish list of sorts, hoping the gritty narrative gets really dark.

Six Lies Take-Two Told Investors

Marketing mistruths are so commonplace that some companies aren't even trying for plausibility any more

Why Play Animal Crossing, Anyway? (A Primer)

Curious what the big deal is about Nintendo's quirky attempt at the simulation genre?

Nintendo Leans the Wrong Way with Tomodachi Collection's Gay Bug

The "fix" for Nintendo's social game falls disappointingly out of step with current trends.

Dark Souls 2 Guide: The Lost Bastille, The Three Ruin Sentinels - Alessia, Yahim, Ricce

Now the action really starts heating up with a treacherous journey through The Lost Bastille to face the Three Ruin Sentinels in an epic showdown. We'll tell you how to defeat them.

Which Xbox One Games Should I Pre-order?

As the launch of Xbox One draws ever closer, we take one last, long look at the launch games roster, and make recommendations about which ones are worth investing in.

Pokemon X and Y Guide: Which Game to Buy, Beginners Tips, What to Do, Where to go

Need some help with Pokemon X and Y? Here's what you need to know to get up and running quickly. Where to begin, what to do, where to go. super training - and what you can create with mega evolutions!

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