Does It Hold Up? Undertale

Nadia re-examines Undertale a year after its release to determine if Toby Fox's RPG about monsters and men still deserves its accolades.

Does It Hold Up? Super Mario Maker

A year on, Jeremy looks back at Nintendo's excellent level-design tool and asks, "Does it still seem excellent?"

The Strange Moment Where I Can't Talk About a Game I Played at E3

Sorry for the inside baseball, but I have to get this off my chest.

Newly Released on PC, Dragon's Dogma Deserves a Second Look

Capcom's mix of eastern and western RPG sensibilities does a fine job of getting to the point—even if it could use more ambition.

With The Force Awakens, Star Wars has Become Metal Gear Solid

If his new studio doesn't work out, Hideo Kojima could always become a creative consultant for LucasFilm.

Axiom Verge and the Difference Between "Formulaic" and "By-The-Numbers"

2015 IN REVIEW: How two takes on the metroidvania concept highlighted the perils and potential of working within a genre.

On the Difficulty of Being Lara Croft

2015 IN REVIEW: Jeremy looks at the story/gameplay disconnect that brings down one of the year's most engrossing games.

I Played Senran Kagura 2 in Public and Didn't Get Arrested for Indecency

SK2 greatly improves the series' mechanics, but this 3DS brawler is definitely not a portable game in the truest sense of the word.

Is this the End of The World as We Know It For E3?

Jeremy sees changes in store for gaming's biggest annual show, but what will those changes bring?

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Why You Should Care About The Legend of Zelda: Majora's Mask

The black sheep of the Zelda family is out today—here's why you shouldn't pass it up a second time.

2014 Recap: The Incidental Diversity of Dragon Age Inquistion

Bioware's Dragon Age Inquisition puts diversity in the forefront, but doesn't forget about it in the background.

Tomodachi Life and Emergent Heartbreak

The danger in using life sims as a funhouse mirror to reality is that you may not like the twisted reflection you see there.

Three Ways Square-Enix Can Fix Classic Dragon Quest on iOS

This legendary RPG series can now be found on the iDevice of your choice, but the experience could be much better—here's how.

Fairy Fencer F's High-Profile Talent Can't Bust Its Low-Budget Blues

Even two of Final Fantasy's biggest names can't save this RPG from Compile Heart's trademark mediocrity.

Resonance of Fate is the RPG You Should Have Played Over Final Fantasy XIII

... And now that it's on PSN, there's never been a better time to check out one of the best console RPGs you might have missed.

Hack 'n' Slash Toys with the Zelda Formula, but Restores one Element Nintendo's Series Left Behind

Double Fine's inventive take on old-school adventuring lets players manipulate the world around them through the power of code.

Inazuma Eleven Might be a Kids' RPG, but its Soccer Strategies Require a Fully Developed Brain

Don't let the kiddified anime characters fool you—this is one RPG that won't let you grind your way to victory.

The Legend of Heroes: Trails in the Sky is the PlayStation-era RPG You Always Wanted

Freed from the confines of a dying platform, this long-running Falcom series can finally shine on the PC.

Steel & Steam: Episode 1 Shows that Throwbacks Need to do More than Imitate

Red Meat Games' tribute to old-school RPGs sets out to borrow ideas from the genre's past—including ones we've gladly left behind.

What's New on Steam this Week? Three Games You Might Have Missed

As the summer drought continues, Bob checks out Action Henk, Terrian Saga KR-17, and 4PM in a desperate attempt to find worthwhile entertainment.

Like MAD Magazine, Jazzpunk Knows the Value of Gleeful, Absurdist Insolence

Nothing is sacred in Necrophone Games' surreal first-person adventure—not even Jazzpunk itself.

Virtual Spotlight: Another World 20th Anniversary Edition 3DS

Eric Chahi's bittersweet adventure changed the language of gaming without uttering a single word. (In English, anyway.)