Design in Action archive

Shovel Knight Uncovered, Part 4: Final Thoughts on Shovel Knight

DESIGN IN ACTION | And final thoughts in general.

Shovel Knight Uncovered, Part 3: How Shovel Knight Justifies Its 8-Bit Allusions

DESIGN IN ACTION | Plenty of games imitate the classics. Few manage to simultaneously embrace and transcend them.

Shovel Knight Uncovered, Part 2: The Further Didactic Adventures of Shovel Knight

DESIGN IN ACTION: How the push-and-pull of iterative challenges invisibly eases players into the game's most advanced platforming techniques.

Latest articles

Shovel Knight Uncovered, Part 4: Final Thoughts on Shovel Knight

DESIGN IN ACTION | And final thoughts in general.

Shovel Knight Uncovered, Part 3: How Shovel Knight Justifies Its 8-Bit Allusions

DESIGN IN ACTION | Plenty of games imitate the classics. Few manage to simultaneously embrace and transcend them.

Shovel Knight Uncovered, Part 2: The Further Didactic Adventures of Shovel Knight

DESIGN IN ACTION: How the push-and-pull of iterative challenges invisibly eases players into the game's most advanced platforming techniques.

Shovel Knight Uncovered: Breaking Down a Perfect Introduction Screen by Screen

DESIGN IN ACTION | Yacht Club Games' brilliant platformer called back to the golden age of gaming with a reminder that the best tutorial is experience.

The Last Guardian: The Mysterious Castle

DESIGN IN ACTION: The Last Guardian's background story proves to be as enigmatic as its gameplay is predictable.

Design in Action | The Last Guardian: The Extraordinary in the Ordinary

Yes, it plays an awful lot like a 15-year-old game... but there's a reason for that.

Design in Action | The Last Guardian: How to be Trained by Your Dragon

Or: How the players got played.

Design in Action | Building a Masterpiece, One Detail at A Time

We close out our in-depth look at Castlevania classic Symphony of the Night by exploring the cumulative power of its brilliant little details.

Castlevania: Symphony of the Night Deep Dive, Part 2: A Classic's Sublime Structure

CLASSIC DEEP DIVE| How Konami created a new and different Castlevania by building on, and creating contrast to, what had come before.

Castlevania: Symphony of the Night Deep Dive, Part 1: The Story of the Ultimate Sequel

CLASSIC DEEP DIVE | The first entry in a new weekly column kicks things off by exploring the inner workings of a video game classic.