Life Is Strange 2's three creative leads tell us about the season's muted reception, intensive development, and more.
Life Is Strange's sequel has wrapped up, so our journey with Sean and Daniel has come to an end.
Tell Me Why looks like it ain't nothing but a heartache.
The developers behind Life Is Strange 2 and What Remains of Edith Finch share why their characters have an affinity for analog journals.
Here's our complete beginner's guide to taking on Vampyr.
Vampyr makes the leap to Switch, though no date has been revealed yet.
We sat down with Life Is Strange 2 lead writer Jean-Luc Cano at EGX 2018 to discuss the series' approach to everyday social issues.
How do you pick an ending when people feel so passionately about one or the other?
A new adventure, some new powers?
The Awesome Adventures of Captain Spirit await.
He looks like he could use a damn good cup of coffee.
It will be included in the Before the Storm Deluxe Edition, releasing in 2018.
"Brave New World" will be out later this month.
Only in Life Is Strange will you find the word "PUNK" graffiti'd on the wall.
There was something off about my E3 demo.
Dontnod trades in hipsters for ghouls.
No word yet though on if Max will still be the star, or someone new.
Legendary is adapting Dontnod's time-bending adventure for television.
Dontnod Entertainment brings Life is Strange to its conclusion with one big choice. What will you choose?
Max's adventure takes a big turn in its latest episode.
Max begins to master her powers and reconnect with her best friend Chloe in Episode 2 of Dontnod's dramatic adventure.
Games that rely purely on narrative are more popular than ever—but are they moving in the right direction?
Dontnod's time-bending episodic series takes its first, uneasy steps into new territory.
Creative director Jean Maxime discusses the development of Life is Strange's time mechanic, the decision to set the story in Oregon, and more.