Double Fine Productions archive
THIS WEEK IN BUSINESS | De Blob publisher DeBases itself hanging out with DeBigots to promote its games.
Update: Wolpaw is not full-time at Valve.
The developers behind Knights and Bikes have some words of wisdom from going through Kickstarter.
Double Fine announced that the game has slipped its planned 2018 release.
Folks can head over to Humble Bundle to vote on the latest small project from the minds at Double Fine.
Double Fine's RPG is turning into a cartoon from Federator Studios.
Double Fine's adventure sequel is coming from a new publisher.
Look for the funky minimalistic rhythm / platforming hybrid this summer.
Double Fine finally dusts off one of history's greatest adventure games of all time for a special edition that’s not to be missed.
COVER STORY: LucasArts alumni Peter Chan and Larry Ahern chat about the challenges of making a "cartoon adventure" under the constraints of early '90s technology.
...And even if you aren't a Bay Area resident, you can still check out this showcase of upcoming indie games via Twitch.
Plus: Double Fine's Brad Muir drops by to talk about Massive Chalice.
Act Two of the Double Fine Adventure doesn't quite live up to the first.
Tim Schafer's 1998 tribute to film noir spins a gripping tale, but its unfriendly puzzles will have many calling it quits before the final curtain.
We uncover the darker side of Double Fine's tactical RPG.
How Double Fine's upcoming tactical RPG draws inspiration from XCOM, Final Fantasy Tactics, and oddly enough, Mega Man.
Double Fine's inventive take on old-school adventuring lets players manipulate the world around them through the power of code.
Tim Schafer's panel on his 1998 classic's re-release leaked plenty of tantalizing details about the game's past and present development.
Double Fine's generational strategy game takes the best elements of XCOM and Fire Emblem and blends them into something new.
The sequel to one of 2010's nicest surprises offers a snappier take on the original's slow-paced battle mechanics.