Airtight Games' upcoming supernatural sleuthing sim Murdered: Soul Suspect sees you investigating your own death from beyond the grave, putting an interesting twist on more conventional investigation and deduction games.
Garrett's latest adventure still sees him skulking around in the dark pilfering things that don't belong to him, but the team behind it is keen to make it as accessible to newcomers as it is pleasing to series veterans.
Social engineer your way to success in this upcoming social networking sim that refuses to be pigeonholed.
Mike Bithell on his first post-Thomas Was Alone project, and how he briefly felt like Hideo Kojima.
Ubisoft Montreal on Watch Dogs, how it's a blend of the company's best work from the past... and next-gen wind?
CD Projekt Red's upcoming final chapter to the Witcher trilogy is the developer's most ambitious project yet. Lead quest designer Mateusz Tomaszkiewicz explains the challenges open-world presents.
Nintendo was showing off Platinum Games' upcoming sequel to Bayonetta at the Eurogamer Expo. We brave the lines and go hands-on with one of Wii U's most impressive new games -- trying not to get devoured by giant hell-beasts in the process.
FuturLab on the upcoming PS4 and Vita sequel to their excellent puzzle-shooter Velocity, how it's a spiritual successor to Delphine's classic Flashback, and how the team have never played Metroid. (Shh, don't tell anyone.)
Square Enix had a short playable demo of Lightning Returns on the Eurogamer Expo show floor, giving Final Fantasy fans a chance to go hands-on with the divisive heroine's latest adventure and get a feel for how she fights.
Chroma, a new game from indie Mark Foster, could be the next great puzzle-platformer.
We check out Australian indie developer Witch Beam Games' upcoming manic shooter Assault Android Cactus, and how it's drawn inspiration from Radiant Silvergun, Ikaruga and the distinctive Dreamcast-era "Sega look."
The self-professed "grandaddy of GTA"'s new version will finally be playable in early 2014.