Airtight Games' upcoming supernatural sleuthing sim Murdered: Soul Suspect sees you investigating your own death from beyond the grave, putting an interesting twist on more conventional investigation and deduction games.
Social engineer your way to success in this upcoming social networking sim that refuses to be pigeonholed.
Mike Bithell on his first post-Thomas Was Alone project, and how he briefly felt like Hideo Kojima.
Wales Interactive's upcoming psychological horror looks to be a beautiful, creepy experience.
Ubisoft Montreal on Watch Dogs, how it's a blend of the company's best work from the past... and next-gen wind?
CD Projekt Red's upcoming final chapter to the Witcher trilogy is the developer's most ambitious project yet. Lead quest designer Mateusz Tomaszkiewicz explains the challenges open-world presents.
Nintendo was showing off Platinum Games' upcoming sequel to Bayonetta at the Eurogamer Expo. We brave the lines and go hands-on with one of Wii U's most impressive new games -- trying not to get devoured by giant hell-beasts in the process.
FuturLab on the upcoming PS4 and Vita sequel to their excellent puzzle-shooter Velocity, how it's a spiritual successor to Delphine's classic Flashback, and how the team have never played Metroid. (Shh, don't tell anyone.)
Square Enix had a short playable demo of Lightning Returns on the Eurogamer Expo show floor, giving Final Fantasy fans a chance to go hands-on with the divisive heroine's latest adventure and get a feel for how she fights.
This new parkour platformer challenges your old-school Sonic and Mega Man skills... in 3D.
Chroma, a new game from indie Mark Foster, could be the next great puzzle-platformer.
Bethesda presents Shinji Mikami's latest.
We caught up with Frozen Synapse developer Mode 7 Games at Eurogamer Expo to talk about their sports-themed strategy game, and how they want it to be new players' first experience with simultaneous turn-based play.
We check out Australian indie developer Witch Beam Games' upcoming manic shooter Assault Android Cactus, and how it's drawn inspiration from Radiant Silvergun, Ikaruga and the distinctive Dreamcast-era "Sega look."
The self-professed "grandaddy of GTA"'s new version will finally be playable in early 2014.