Final Fantasy XIV's latest patch introduces the Sightseeing Log, an interesting means of celebrating the game's worldbuilding.
Prepare yourself for battle in Eorzea with our comprehensive collection of guides to Square Enix's sprawling MMO.
Bought FFXIV on PS3 and want to upgrade? Go right ahead! Here's how.
Did you think your adventure was over once you reached level 50? Think again; there's plenty more to do.
The Primals of Eorzea giving you some trouble? Turn the tables with our handy guide to Final Fantasy XIV's toughest encounters.
The adventure in Eorzea continues with a wealth of new content at the end of the month.
Square Enix just might have made good on its impossible ambition to create an MMO that appeals to online-averse Final Fantasy fans.
Final Fantasy XIV's dungeons provide you with some of the stiffest challenges in the game. Here's how to complete all the dungeons that will get you to level 50.
Want to see as much of Eorzea as you can in Final Fantasy XIV's PS4 beta? Then you'll need to get levelling.
Jumping into Final Fantasy XIV's PS4 beta this weekend? Or giving the PC version a go for the first time? Either way, Team USG helps you decide which role to play.
An impressive port to Sony's PlayStation 4 has the potential to put Final Fantasy XIV in a unique position among MMORPGs.
Naoki Yoshida's got big plans for Square Enix's rebooted MMO, coming soon to PS4.
Want to know how to meet Lightning in Square Enix's sprawling MMO? Read on.
A new patch, an official soundtrack and a PlayStation 4 version, that's what.
The 24-player Labyrinth of the Ancients is one of the most popular new dungeons in FFXIV's 2.1 patch. Here's how to make it through safely.
Where do you go after you save A Realm Reborn from the Empire's evil machinations? Pete checks out the end of Final Fantasy XIV's road to the level cap, and where Eorzea's heroes go from there.
Plus Halloween -- sorry, "All Saints' Wake" -- events starting this Friday.
Yoshi-P and the team give some details on the MMO's upcoming patch 2.1.
This week in our roundup of all things Japanese, a spotlight on doujin publisher Nyu Media, plus news from Gust, Compile Heart, Sega and Square Enix -- including a Final Fantasy XIV announcement sure to please long-serving classic JRPG fans.
In our inaugural roundup of all things Japanese gaming, we talk about our Hatsune Miku review, the arrival of Agarest on PC, new details on New Atelier Rorona and the explosive charms of Sweet Fuse. Join the conversation!
An update to Square Enix's MMO implements some much-requested tweaks.
Eurogamer's Richard Cobbett argues that MMO dungeons are more rote challenges than heroic fantasies.
FFXIV producer Naoki Yoshida dishes details on the PlayStation 4 version of the game.
In a post-launch interview, Mike talks with Naoki Yoshida about PVP, evolving Final Fantasy design, and bringing the East and West together.
Against all odds, Square Enix's second attempt at a Final Fantasy MMO is back for another shot at glory. Does it have what it takes to survive in a market that has changed significantly in the last few years, or should Yoshi-P have left Eorzea crushed beneath Bahamut's wrath?
Are you someone who likes to rush through your games, or do you prefer taking your time?
Will the revamped server structure be able to better cope with the influx of new players?
Square Enix is working hard to resolve Final Fantasy XIV's overloading issues.
Final Fantasy XIV is a good game, when you can actually play it. Launch day issues abound.
Upcoming MMOs WildStar, The Elder Scrolls Online and Final Fantasy XIV have all opted for the old-school subscription-based model. Wisdom or folly?
In a four-hour "Letter from the Producer Live" session today, Square Enix revealed a whole host of new info about the upcoming MMO.
Endgame content can make or break an MMORPG in the long-term, so it's something Square Enix's Naoki Yoshida is keen to get right.
Eurogamer's Robert Purchese ponders what the rise of MOBAs and shared-world shooters means for the "traditional" MMORPG in 2013.
Eurogamer's Simon Parkin takes a closer look at how Square Enix is doing its best to fix the "problem child" of the Final Fantasy family.
Class changes, crafting and special quests: just some of the things Pete got up to in last weekend's Final Fantasy XIV beta.
An MMO novice talks to Naoki Yoshida, the man tasked with reinventing Final Fantasy XIV from the ground up, and likes what he hears.
Square-Enix recently launched the penultimate phase of Final Fantasy XIV's beta. Pete was on the front line.
The third phase of beta testing for Square-Enix's relaunched MMO begins today and continues over the weekend.