Google has revealed Stadia, a brand-new video game platform to bring gamers together and more. Here's everything we know about the exciting data center-driven service from the giant of technology.
Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.
At GDC 2019, co-director Tai Yasue breaks down the most challenging and rewarding parts of making the long-awaited finale of the Xehanort saga.
We catch up with the director of Devil May Cry 5 to talk about its sales success, the positive reception afforded V, and more.
During a Dead Cells postmortem at GDC 2019, Motion Twin unveils how well Dead Cells has sold.
Senior technical designer Peter Sarrett from Bungie gave a talk at GDC 2019 detailing the development of Destiny 2: Forsaken's Gambit mode.
Cuphead defeats the boss of Microsoft exclusivity, and lives to tell the tale.
The developers have spoken and Sony Santa Monica's God of War is their winner.
"For the majority of developers, release is a real low point."
At GDC 2019, we learn about one of Kingdom Hearts 3's most-requested features from co-director Tai Yasue.
Triple-A games on your browser, just like any other YouTube video.
Google is waving to us from the future but most of us can only stand here like schmucks.
Developers from all around the world share their experiences in worker cooperative for video games.
Here are the developers and games working with Google on Stadia.
Google's entry into the gaming race now has a name.
In an era of corporate homogenization, credits matter more than ever.