Final Fantasy 15's time in the spotlight is drawing to a close.
Square Enix’s latest splinter project appears to be striking out in new yet familiar directions.
An upcoming interview with Hajime Tabata shines a light on how the Final Fantasy XV producer overcame the game's many development problems--including how to make poor Prompto interesting.
Caty listens in to what's next for Final Fantasy XV.
FFXV's director offers some insight into the game's unconventional downloadable content scheme (and who is FFXV's best boy).
FFXV director Hajime Tabata wants to continue evolving Final Fantasy XV through free updates.
The Season Pass revealed for Japan will include six episodes, but there's potentially more content waiting out there.
Kat and Jeremy analyze Final Fantasy Type-0 HD and the newly-released Final Fantasy XV demo.
Fan feedback has had a major impact on Square Enix's desire to release their games in the west. Here's what happened.
Type 0 HD has a more meaningful role to play in the series' future than mere fan service.
Square Enix finally gets serious about the long-delayed RPG, announcing a new director and a playable demo.