From thirsty gods to avaricious raccoons, these were our favorite games in 2020.
Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."
There's a lot—good, bad, and everything in between—to look back on this year. I don't know about you, but I'm mostly feeling tired.
Yet another way to play Among Us today and one more planned for next year.
Turns out Nintendo had another card up its sleeve. A card with, uh… with dice on it.
The classic roguelike platformer *and* the new hotness are finally coming to Nintendo.
Break out your holiday wishlist and hope for some surprise releases.
Hades, Final Fantasy 7 Remake, and Among Us did get some well-earned love too.
In pursuit of a disc-flinging esports renaissance, Dotemu's leaving this sequel in the oven a bit longer.
Pretend to be in a plane while listening to a podcast on recreating the experience you're pretending to have…
More awards means another year of new demos.
Jesse Faden's bringing Haven, Va-11 Hall-A, and cheap three-month subscriptions with her.
The final sip will need to steep a while longer.
The new Québec City team has some talent behind it.
Supergiant and Naughty Dog have racked up the nods at this year's Keighley-tastic show.
"Patience is a virtue" indeed.
The makers of Octodad are serving up another charming oddity on PS4, PS5, and PC.
If Astro's Playroom isn't up your alley, how about a trip to Snaktooth Island?
Better visuals, higher resolutions, and bigger multiplayer sessions are coming at launch.
Terror and catharsis intermingle in this superb sequel to a horror classic.
It's basically always Halloween in the Nullwhere.
Please, Derek, please do something about the moles and arrow traps.
After "Journey's End" comes the actual ending, credits and all.
We caught up with Tj Hughes to see what fresh surprises his playful food game has in store on PS5.
I'm gonna fly like an eagle.
September's best game was a roguelite, but not the one we expected.
Caty embarks on a frankly stupid exercise through her game tracking spreadsheet.
Yup, down the road you'll be able to go spelunking on PC with your PS4 friends.
A lot of us at USG are exploring the underworld in Hades, so we gathered around to discuss what we love about it.
The trust-eroding streaming sensation will live on, just not by way of a new release.
The great beyond is full of cute puzzles, it seems.
The advisory board also includes Kiki Wolfkill, Sam Lake, and more.
With Spelunky 2, Hades, Rogue Legacy 2, and more, it's clear we're in the golden age of roguelites.
Geoff Keighley's big year-end show will be broadcast from LA, London, and Tokyo.
Hello Games has found a way to expand its universe without, y'know, starting it over.
Remember the Eggplant run from the previous Spelunky? This is like that, but even weirder.
It'll be "the beginning of something new," studio founder Sean Murray says.
From Treachery in Beatdown City to Evicted, these games reflect the diverse viewpoints of their creators.
Before Jett lifts off, the Sword and Sorcery EP makers say they need more time.
There are also some subtle visual ways to tell the two naughty geese apart.
A Monster's Expedition is a charming and freeing open-world puzzle adventure that we can't stop playing.
C'mon man, it's only been out for a few hours!
After some soul-searching with the engine, Chapter 2 is underway.
Less incremental, more substantial.
It's still planned for later this year, though.
Five years of publishing some stellar indies.
The Skullgirls and Indivisible studio is all but shuttered.
An island murder mystery where discovery is intoxicating, even if the climax falls flat.
Don't expect a surprise Deltarune drop, however.
Founder Sean Murray says he "wouldn't want to put anyone through that again."
After a decade of hit games, Vlambeer's saying goodbye and showing us FFFLOOD.
Get lost in a virtual sea of indies.
Willem Dafoe returns to video games.
See what Hello Games has been up to besides No Man's Sky.
Mediatonic has summited the PS Plus mountain.
The Ooblets family is about to get bigger.
The new game from the developers behind Wilmot's Warehouse is shaping up to be just as charming.
It takes two to truly shatter a town's peace.
The team needs more time to try and fully realize its ambitions.
Nintendo will spotlight the cool indies coming to Switch.
Derek Yu says it just needs some extra time to make sure it runs well.
EU video game agency "reserves the right to re-evaluate the situation," but no sign of a move to rescind grant money.
Less Royal Fumble = more royale fun.
The latest viral hit is actually pretty fun—if you can weather its prolific server issues.
Today's State of Play was packed with new trailers.
Cue the cacophonous applause from the Spelunky faithful.
Kennedy, formerly of Failbetter Games, was accused of abusive and predatory behavior last year.
Connection issues are plaguing the incredibly popular new game.
DLC for a nearly decade-old Flash game? Seems suspicious.
The USG team has come together to talk smack about the trends we can't stand as we look ahead to the PS5 and Xbox Series X.
Our Game of the Month for July 2020 is a moving tale at the edge of the afterlife.
We chat with the developer behind Fight Crab, a crustacean-led, physics-heavy fighting game.
Not a bad outcome for a developer slip-up.
With additional gameplay fixes and adjustments on the way.
According to an appearance on the PSN Store.
The USgamer team gathers round to discuss the strengths and weaknesses of Xbox Series X and PS5.
THIS WEEK IN BUSINESS | C-level execs don't need to be accused of wrongdoing to share the blame for toxic environments.
Today, we saw a slew of first-party Xbox Game Studios games, and then some.
There are a lot of cool games to check out this week.
Devolver Digital's latest surprise reveal has you wielding a harpoon in a Prince of Persia-inspired world.
Today's Summer Game Fest stream brought a reveal for this summer yarn.
We talk to the developers of Awesomenauts about their upcoming dungeon crawler.
Former Arkane president Raphael Colantonio talks going indie, incorporating his band's music, and sheds light on how WolfEye is working on Weird West together, apart.
Cellar Door says it needs a few weeks to get to a point where it's "truly proud" of the roguelike sequel.
Percolators and purgatory.
We speak to Gamious co-founder Jos Bouman about Lake.
Would you like to play a game?
Page 1 of 5