LucasArts archive

The Rise and Fall of Telltale Games

A look into the history of a company that rose so high and fell so far.

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X-Wing Alliance Came Out 20 Years Ago Today, And We've Seen Little Like It Since

Let's pour one out for the end of an era.

The Rise and Fall of Telltale Games

A look into the history of a company that rose so high and fell so far.

Day of the Tentacle: The Oral History

The making of one of the greatest adventure games ever.

The Recent Patch for 2005's Star Wars Battlefront 2 Was From Disney and GOG

Just because Disney Interactive is gone doesn't mean there isn't a team helping maintain key Star Wars games.

"The Greatest Star Wars Game Ever": Dark Forces

It's May the 4th! Here's one of our favorite Star Wars games ever!

Before Rogue One: When Games Were Filling in the History of Star Wars

The veterans who worked on X-wing remember when Star Wars was still a relatively blank canvas.

Released Documents Reveal LucasArts' Former Plans for a Fate of Atlantis Sequel

Thanks to veteran game developer Aric Wilmunder, you can now check out the Indiana Jones adventure that could have been.

Day of the Tentacle Remastered PC Review: Time After Time

Double Fine finally dusts off one of history's greatest adventure games of all time for a special edition that’s not to be missed.

Day of the Tentacle Composer Peter McConnell on Communicating Cartooniness

COVER STORY: One of DoTT's trio of musicians talks about the challenges of selling its zany atmosphere with some relatively primitive tools.

Behind the Art of Day of the Tentacle

COVER STORY: LucasArts alumni Peter Chan and Larry Ahern chat about the challenges of making a "cartoon adventure" under the constraints of early '90s technology.

USstreamer: Celebrate David Bowie with Labyrinth [Update: Archived on YouTube!]

Tune in and watch Bob play two very different interpretations of the 1986 Jim Henson classic.

"I actually was hunting Ewoks." The Original Lucasfilm Games Team Talk About Life at Skywalker Ranch.

Booger Hunt. George Lucas avoiding tax penalties. Monkey Island and dependency charts. The Lost Patrol. A file drawer full of crazy ideas. This is the story about life at Lucasfilm Games - as told by the people who lived it.

The Gateway Guide to Star Wars Games

From Battlefront to TIE Fighter, we explore the universe of Star Wars games.

"The Greatest Star Wars Game Ever": TIE Fighter

The game that dared to make the Empire the good guys.

Use Questions on Developer: A Ron Gilbert Retrospective

Monkey Island creator Ron Gilbert reflects on 30 years in the industry, and a new chance to revive his old brand of point-and-click magic.

Join Retronauts and Ron Gilbert for a Voyage to Monkey Island

This week, former LucasArts developer Ron Gilbert takes the spotlight for an hour-long discussion about some of his most beloved creations.

TIE Fighter: A Gamer's Education

Kat reflects on the game that changed her perspective on gaming.

USstreamer: Watch the Second Half of Our Full Throttle Longplay Today at 4:00pm PT/7:00pm ET

The point-and-click adventures of Ben Whatshisname continue via our livestream of this 1995 LucasArts classic. Be there!

Lego Star Wars After 10 Years: The Game That Briefly Made the Prequels Likable

Before it was an all-encompassing franchise, this little licensed gem by Traveller's Tales did the impossible.

Life is Strange and the Changing Face of Adventure Games

Games that rely purely on narrative are more popular than ever—but are they moving in the right direction?

Grim Fandango Remastered PS4 Review: A Bone to Pick

Tim Schafer's 1998 tribute to film noir spins a gripping tale, but its unfriendly puzzles will have many calling it quits before the final curtain.

The Gateway Guide to LucasArts Adventure Games

Don't know where to start with LucasArts' legacy? Check out our point-and-click crash course.

Grim Fandango Remastered Isn't Transformative, but Still Adds Some Surprising Details to the Original

Double Fine's light touch makes for some understated improvements to Tim Schafer's 1998 PC classic.

Why We Still Play The Classics: Everquest, Unreal Tournament, and X-Wing

Mike talks to the communities of games the mainstream has long forgotten and asks, "why do you still play?"

With Your Help, This Monkey Island LEGO Set Could Be Real

... Provided Disney's willing to sign off on it, of course.

PAX Prime 2014: 10 Bone-Chilling Facts About Grim Fandango Remastered

Tim Schafer's panel on his 1998 classic's re-release leaked plenty of tantalizing details about the game's past and present development.

E3 2014: Disney Hasn't Forgotten About LucasArts' Legacy, and That's Good News for All of Us

The upcoming Grim Fandango remake could mean big things for fans of classic adventure games... as long as Disney keeps their expectations in check.

The Best Adventure Games of All Time?

Point, click and puzzle your way to the truth: what are some of the best adventure games of all time? Pete delves back into video game history and digs up some favorite classics, along with some contemporary titles you might want to try.