PAX East 2019 archive
"I'd be extremely surprised if we didn't see more [Tomb Raider]."
We talk to the team behind Obsidian's upcoming RPG about player choice, the challenges of making RPGs in the Ultra HD era, and more.
Indies are where the ideas are, so here are some of the best and most unique titles of PAX East 2019.
Tribute Games reminds us there's a lot we can learn from weirdos.
The USG team hit the showfloor of PAX East 2019 to bring you the latest and greatest in gaming.
Obsidian wanted to avoid bloat and bugs with The Outer Worlds.
We check out Yacht Club's first publishing venture, and talk to its developer, Aarne "Mekaskull" Hunziker.
It's easier to enjoy the fruits of your labors in the second Dragon Quest Builders.
It's a good translation of Elder Scrolls, but it's missing something.
Meet the Mandibular Rearranger, a weapon that functions as a facial slider gone mad.
Slowdown, input lag...what sorcery is this?
Fans wanted it, and Bethesda delivered.
Bethesda outlines how it will solve the endgame legendary items loop too.
"GET OVER HERE... and look at this solid frame rate!"
Image & Form returns with an extremely interesting RPG for Nintendo Switch.
Divinity: Fallen Heroes is based around tough narrative decisions, like in the RPGs.
"Who ordered the double pepperoni with a side of BWAAAARG?"
Watch Kat, Nadia, and Mike live at PAX East! And read all of our articles too.
Gearbox goes Borderlands crazy in April, with a new release and a neat free update to an existing one.
Shoot more, kill fast; Borderlands 3 is here to ruin thousands of lives in the pursuit of guns.
Kat tries the Castle Crashers Switch port, which feels like an artifact of gaming's increasingly distant past.
We finally get to see what Borderlands 3 looks like.
Gearbox Publishing is releasing even more games.
Bulletstorm is the latest last-gen game to make its way to Switch.
Dance dance revolution.
After the success of Crash Bandicoot's N. Sane Trilogy, there's more classic Crash coming.