tactics archive

How Fire Emblem Echoes: Shadows of Valentia Modernized a Forgotten 8-bit Strategy Classic for the 3DS

INTERVIEW | Intelligent Systems on building out the story, trying out new mechanics, and why marriage and kids didn't make it into the remake.

Fire Emblem Echoes' Developers: Growth Rates Need to be Improved in Future Fire Emblem Games

Developers from Intelligent Systems and Nintendo share their thoughts on growth rates, class changes, and Mila's Turnwheel.

Latest articles

How Fire Emblem Echoes: Shadows of Valentia Modernized a Forgotten 8-bit Strategy Classic for the 3DS

INTERVIEW | Intelligent Systems on building out the story, trying out new mechanics, and why marriage and kids didn't make it into the remake.

Fire Emblem Echoes' Developers: Growth Rates Need to be Improved in Future Fire Emblem Games

Developers from Intelligent Systems and Nintendo share their thoughts on growth rates, class changes, and Mila's Turnwheel.

A Busy 2016 for NIS America: Grand Kingdom, a Psycho-Pass Visual Novel, and More

NIS America outlines a year in which they will try to expand their audience via both the PC and PlayStation 4.

XCOM 2 PC Review: Liberty or Death

Firaxis spreads their wings and takes some risks with their sequel to XCOM: Enemy Unknown.

Ten Things I Learned from My First 10 Hours with XCOM 2

What is the best class in XCOM 2? Are Hunter UFOs actually that scary? Here's what Kat has discovered in her first ten hours with XCOM 2.

Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step

Director Jake Solomon offers insight into XCOM 2's design decisions.

XCOM 2 is Closer in Spirit to the Original UFO Defense

But it still manages to play around with the original formula.

SteamWorld Heist 3DS Review: A Gem of a Tactics Game

A late release for the Nintendo 3DS is quietly one of the year's best.